v0.13.3 account delete api and web client update for it
test / test (push) Canceled after 0s

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lixen committed 2026-10-12 20:56:49 -04:00
1 parent cc03dc0294
commit 1a3050c51e
16 files changed
+672 -57

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@@ -17,6 +17,7 @@ let gameState = {
username: null,
authBusy: false,
newGameBusy: false,
accountBusy: false, // logout or account deletion in flight
termination: '',
actionBusy: false, // a draw or resign request is in flight
};
@@ -85,6 +86,9 @@ document.getElementById('login-submit-btn').addEventListener('click', handleLogi
document.getElementById('register-submit-btn').addEventListener('click', handleRegister);
document.getElementById('auth-cancel-btn').addEventListener('click', hideAuthModal);
document.getElementById('auth-cancel-btn-2').addEventListener('click', hideAuthModal);
document.getElementById('logout-btn').addEventListener('click', handleLogoutClick);
document.getElementById('account-cancel-btn').addEventListener('click', hideAccountModal);
document.getElementById('delete-account-btn').addEventListener('click', deleteAccount);
document.querySelectorAll('.promotion-choice').forEach(btn => {
btn.addEventListener('click', () => closePromotion(btn.dataset.piece));
});
@@ -143,15 +147,113 @@ function updateAuthIndicator(authenticated) {
function handleAuthClick() {
if (gameState.authToken) {
// Logged in - confirm logout
if (confirm(`Logout ${gameState.username}?`)) {
handleLogout();
}
showAccountModal();
} else {
showAuthModal();
}
}
// Account dialog, for a signed-in user: log out, or delete the account. It
// replaces a native confirm(), which a sandboxed embed may not be allowed.
function showAccountModal() {
document.getElementById('account-username').textContent = gameState.username || '';
document.getElementById('delete-account').open = false;
document.getElementById('delete-password').value = '';
clearModalMessage('account-modal-message');
document.getElementById('account-overlay').classList.add('show');
document.removeEventListener('keydown', handleAccountKeydown);
document.addEventListener('keydown', handleAccountKeydown);
document.getElementById('account-cancel-btn').focus();
}
function hideAccountModal() {
if (gameState.accountBusy) return;
document.getElementById('account-overlay').classList.remove('show');
document.getElementById('delete-password').value = '';
document.removeEventListener('keydown', handleAccountKeydown);
}
function setAccountBusy(busy) {
gameState.accountBusy = busy;
for (const id of ['logout-btn', 'account-cancel-btn', 'delete-account-btn', 'delete-password']) {
document.getElementById(id).disabled = busy;
}
}
function handleAccountKeydown(e) {
if (gameState.accountBusy) {
if (e.key === 'Enter' || e.key === 'Escape') e.preventDefault();
return;
}
if (e.key === 'Escape') {
e.preventDefault();
hideAccountModal();
} else if (e.key === 'Enter' && document.activeElement?.id === 'delete-password') {
e.preventDefault();
deleteAccount();
}
}
async function handleLogoutClick() {
setAccountBusy(true);
await handleLogout();
setAccountBusy(false);
hideAccountModal();
}
// The server re-checks the password, ends the session, clears the account's
// claims and names from its games, then deletes it (DELETE /api/auth/me).
async function deleteAccount() {
if (gameState.accountBusy) return;
const password = document.getElementById('delete-password').value;
if (!password) {
setModalMessage('account-modal-message', 'Enter your password to delete the account', 'error');
return;
}
setAccountBusy(true);
clearModalMessage('account-modal-message');
let response;
try {
response = await authFetch(`${gameState.apiUrl}/api/auth/me`, {
method: 'DELETE',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ password }),
});
} catch {
setAccountBusy(false);
setModalMessage('account-modal-message', 'Network error: the account was not deleted', 'error');
return;
}
if (response.status === 204) {
const name = gameState.username;
clearAuthState();
setModalMessage('account-modal-message', `Account ${name} deleted`, 'success');
setTimeout(() => {
setAccountBusy(false);
hideAccountModal();
}, MODAL_SUCCESS_DISPLAY_MS * 2);
return;
}
setAccountBusy(false);
const data = await parseErrorResponse(response);
let message;
if (response.status === 401 && data.error === 'invalid credentials') {
message = 'Wrong password';
} else if (response.status === 401) {
// The token itself was refused: the session is already gone.
clearAuthState();
message = 'Your session has ended. Log in again to delete the account.';
} else if (response.status === 429) {
message = 'Too many attempts. Wait a minute and try again.';
} else {
message = data.error ? `Not deleted: ${data.error}` : `Server error (${response.status})`;
}
setModalMessage('account-modal-message', message, 'error');
}
// Disables/enables every interactive control in the auth modal at once, and tracks
// whether a login/register request is in flight (or its success message is showing).
// Guards re-entrancy from the Enter-key handler, which bypasses individual button