v0.14.0 web replay UI, My games, CLI replay
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@@ -221,6 +221,10 @@ go test ./...
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# Concurrency checks for the state/persistence boundary
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go test -race ./internal/server/storage ./internal/server/service
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# Web client end-to-end (Playwright): see test/README.md
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WEB_PORT=9090 test/run-test-server.sh # terminal 1
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make test-e2e # terminal 2
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```
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## Configuration
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@@ -310,5 +314,5 @@ go test -race ./internal/server/storage ./internal/server/service
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- No push-based game updates (30-second long-polling is used)
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- Live games are not rehydrated after restart; persisted games are currently replay-only
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- Database history has no automatic retention policy
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- Replay UI, PGN export, and curated games are planned in [Replay Plan](./todo.md)
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- Curated games are planned in [Replay Plan](./todo.md)
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- REST API only
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