v0.12.2 drop version from api path, deploy script update
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@@ -196,7 +196,7 @@ func (s *Service) GenerateGameID() string {
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// ApplyMoveWithState verifies that the position validated by the processor is
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// still current, then commits the move, optional first-move claim, and result as
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// one in-memory transition and one SQLite transaction.
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// one in-memory transition and one database transaction.
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func (s *Service) ApplyMoveWithState(gameID string, commit MoveCommit) error {
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s.mu.Lock()
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defer s.mu.Unlock()
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