v0.13.1 concession management and record, clients update, version report
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test / test (push) Canceled after 0s
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@@ -22,6 +22,9 @@ Go backend server providing a RESTful API for chess gameplay with user authentic
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- Human vs human, human vs computer, computer vs computer modes
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- Resignation, draw offers (the computer answers from its evaluation), and
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automatic draws: dead material, threefold repetition, fifty-move rule
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- Claimed sides protect players: no takebacks between two players, and a
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resignation or agreed draw between humans is final; against the computer it
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can be undone and stays on record
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- Custom FEN position support
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- Asynchronous engine move calculation
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- Configurable engine strength and thinking time
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