v0.15.0 password recovery, phone layout, CLI pager, embed policy fixes
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@@ -18,8 +18,11 @@ type Session struct {
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Client *api.Client
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// Replay is the stored game being stepped through, nil while live. The
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// live game, user, and poll state above are untouched by a replay.
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Replay *replay.State
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Verbose bool
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Replay *replay.State
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// ReadLine reads the next input line (false at end of input); the pager
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// uses it to wait between screens.
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ReadLine func() (string, bool)
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Verbose bool
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// Game state for prompt
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CurrentGameState *api.GameResponse
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PlayerColor string // "w", "b", or ""
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