// FILE: cmd/chessd/main.go package main import ( "context" "flag" "fmt" "log" "os" "os/signal" "syscall" "time" "chess/internal/service" "chess/internal/transport/http" ) func main() { // Command-line flags var ( host = flag.String("host", "localhost", "Server host") port = flag.Int("port", 8080, "Server port") dev = flag.Bool("dev", false, "Development mode (relaxed rate limits)") ) flag.Parse() // Initialize service (includes engine) svc, err := service.New() if err != nil { log.Fatalf("Failed to initialize service: %v", err) } defer func() { if err := svc.Close(); err != nil { log.Printf("Warning: failed to close service cleanly: %v", err) } }() // Create Fiber app with dev mode flag app := http.NewFiberApp(svc, *dev) // Server configuration addr := fmt.Sprintf("%s:%d", *host, *port) // Start server in goroutine go func() { log.Printf("Chess API Server starting...") log.Printf("Listening on: http://%s", addr) log.Printf("API Version: v1") log.Printf("Rate Limit: 1 request/second per IP") log.Printf("Endpoints: http://%s/api/v1/games", addr) log.Printf("Health: http://%s/health", addr) if err := app.Listen(addr); err != nil { log.Printf("Server error: %v", err) } }() // Wait for interrupt signal quit := make(chan os.Signal, 1) signal.Notify(quit, os.Interrupt, syscall.SIGTERM) <-quit log.Println("Shutting down server...") // Graceful shutdown with timeout _, cancel := context.WithTimeout(context.Background(), 5*time.Second) defer cancel() if err := app.ShutdownWithTimeout(5 * time.Second); err != nil { log.Printf("Server forced to shutdown: %v", err) } log.Println("Server exited") }