883 lines
33 KiB
Bash
Executable File
883 lines
33 KiB
Bash
Executable File
#!/usr/bin/env bash
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# FILE: test-api.sh
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# Chess API Robustness Test Suite
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# Tests the refactored chess API with security hardening
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# Requires: curl, jq
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BASE_URL="http://localhost:8080"
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API_URL="${BASE_URL}/api/v1"
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# Configurable delay between API calls (in milliseconds)
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API_DELAY=${API_DELAY:-50} # 50ms for dev mode testing
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# Colors for output
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RED='\033[0;31m'
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GREEN='\033[0;32m'
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YELLOW='\033[1;33m'
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BLUE='\033[0;34m'
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MAGENTA='\033[0;35m'
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CYAN='\033[0;36m'
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NC='\033[0m'
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# Test counters
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PASS=0
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FAIL=0
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SKIP=0
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# Helper functions
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print_header() {
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echo -e "\n${CYAN}═══════════════════════════════════════════════════════════${NC}"
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echo -e "${CYAN}$1${NC}"
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echo -e "${CYAN}═══════════════════════════════════════════════════════════${NC}"
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}
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test_case() {
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echo -e "\n${YELLOW}▶ TEST: $1${NC}"
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sleep 0.0$API_DELAY
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}
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assert_status() {
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local expected=$1
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local actual=$2
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local test_name=$3
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if [ "$actual" = "$expected" ]; then
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echo -e "${GREEN} ✓ $test_name: HTTP $actual${NC}"
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((PASS++))
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return 0
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else
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echo -e "${RED} ✗ $test_name: Expected HTTP $expected, got $actual${NC}"
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((FAIL++))
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return 1
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fi
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}
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assert_json_field() {
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local json=$1
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local field=$2
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local expected=$3
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local test_name=$4
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local actual=$(echo "$json" | jq -r "$field" 2>/dev/null)
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if [ "$actual" = "$expected" ]; then
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echo -e "${GREEN} ✓ $test_name: $field = '$actual'${NC}"
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((PASS++))
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return 0
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else
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echo -e "${RED} ✗ $test_name: Expected $field = '$expected', got '$actual'${NC}"
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((FAIL++))
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return 1
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fi
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}
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# Enhanced error display
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show_error() {
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local response=$1
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local error=$(echo "$response" | jq -r '.error // "No error message"' 2>/dev/null)
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local code=$(echo "$response" | jq -r '.code // ""' 2>/dev/null)
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local details=$(echo "$response" | jq -r '.details // ""' 2>/dev/null)
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if [ "$error" != "No error message" ]; then
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echo -e "${RED} Error: $error${NC}"
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[ -n "$code" ] && [ "$code" != "null" ] && echo -e "${RED} Code: $code${NC}"
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[ -n "$details" ] && [ "$details" != "null" ] && echo -e "${RED} Details: $details${NC}"
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fi
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}
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api_request() {
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local method=$1
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local url=$2
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shift 2
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curl -s "$@" -X "$method" "$url"
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local status=$?
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sleep 0.0$API_DELAY
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return $status
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}
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wait_for_state() {
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local game_id=$1
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local target_state=$2
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local max_attempts=${3:-20}
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local attempt=0
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echo -e "${BLUE} ⏳ Waiting for state: $target_state${NC}"
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while [ $attempt -lt $max_attempts ]; do
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local response=$(api_request GET "$API_URL/games/$game_id")
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local current_state=$(echo "$response" | jq -r '.state' 2>/dev/null)
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if [ "$current_state" = "$target_state" ] || [[ "$target_state" = "!pending" && "$current_state" != "pending" ]]; then
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echo -e "${GREEN} ✓ State reached: $current_state${NC}"
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return 0
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fi
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((attempt++))
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sleep 0.1
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done
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echo -e "${RED} ✗ Timeout waiting for state: $target_state${NC}"
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return 1
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}
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# Check if jq is installed
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if ! command -v jq &> /dev/null; then
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echo -e "${RED}Error: jq is required but not installed${NC}"
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echo "Install with: sudo pacman -S jq (Arch) or appropriate package manager"
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exit 1
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fi
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# Start tests
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print_header "Chess API Robustness Test Suite"
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echo "Server: $BASE_URL"
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echo "API Version: v1"
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echo -e "${MAGENTA}⚠️ IMPORTANT: Server must be started with -dev flag for tests to pass!${NC}"
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echo -e "${MAGENTA} Example: ./chessd -dev${NC}"
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echo ""
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echo "Starting comprehensive tests..."
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# ==============================================================================
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print_header "SECTION 1: Basic Functionality (Regression Tests)"
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# ==============================================================================
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test_case "1.1: Health Check"
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RESPONSE=$(api_request GET "$BASE_URL/health")
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STATUS=$(api_request GET "$BASE_URL/health" -o /dev/null -w "%{http_code}")
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assert_status 200 "$STATUS" "Health endpoint"
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assert_json_field "$RESPONSE" '.status' "healthy" "Health status"
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test_case "1.2: Create Human vs Human Game"
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RESPONSE=$(api_request POST "$API_URL/games" \
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-H "Content-Type: application/json" \
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-d '{"white": {"type": 1}, "black": {"type": 1}}')
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HVH_ID=$(echo "$RESPONSE" | jq -r '.gameId' 2>/dev/null)
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if [ "$HVH_ID" = "null" ] || [ -z "$HVH_ID" ]; then
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echo -e "${RED} ✗ Failed to create game${NC}"
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show_error "$RESPONSE"
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((FAIL++))
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else
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echo -e "${GREEN} ✓ Create HvH game: HTTP 201${NC}"
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echo " Game ID: $HVH_ID"
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((PASS++))
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fi
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if [ "$HVH_ID" != "null" ] && [ -n "$HVH_ID" ]; then
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test_case "1.3: Make Valid Human Move"
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STATUS=$(api_request POST "$API_URL/games/$HVH_ID/moves" \
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-o /dev/null -w "%{http_code}" \
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-H "Content-Type: application/json" \
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-d '{"move": "e2e4"}')
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assert_status 200 "$STATUS" "Valid move e2e4"
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test_case "1.4: Make Invalid Human Move"
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STATUS=$(api_request POST "$API_URL/games/$HVH_ID/moves" \
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-o /dev/null -w "%{http_code}" \
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-H "Content-Type: application/json" \
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-d '{"move": "e2e5"}')
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assert_status 400 "$STATUS" "Invalid move e2e5 rejected"
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test_case "1.5: Get ASCII Board"
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RESPONSE=$(api_request GET "$API_URL/games/$HVH_ID/board")
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STATUS=$(api_request GET "$API_URL/games/$HVH_ID/board" -o /dev/null -w "%{http_code}")
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assert_status 200 "$STATUS" "Get board"
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BOARD=$(echo "$RESPONSE" | jq -r '.board' 2>/dev/null | head -3)
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if [ -n "$BOARD" ] && [ "$BOARD" != "null" ]; then
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echo -e "${GREEN} ✓ Board visualization returned${NC}"
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((PASS++))
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else
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echo -e "${RED} ✗ Board visualization empty${NC}"
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((FAIL++))
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fi
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test_case "1.6: Delete Game"
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STATUS=$(api_request DELETE "$API_URL/games/$HVH_ID" -o /dev/null -w "%{http_code}")
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assert_status 204 "$STATUS" "Delete game"
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else
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echo -e "${YELLOW} ⊘ Skipping tests 1.3-1.6 due to game creation failure${NC}"
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SKIP=$((SKIP + 4))
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fi
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# ==============================================================================
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print_header "SECTION 2: New Computer Move Triggering Logic"
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# ==============================================================================
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test_case "2.1: Create Human vs Computer Game"
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RESPONSE=$(api_request POST "$API_URL/games" \
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-H "Content-Type: application/json" \
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-d '{"white": {"type": 1}, "black": {"type": 2, "searchTime": 100}}')
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HVC_ID=$(echo "$RESPONSE" | jq -r '.gameId' 2>/dev/null)
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if [ "$HVC_ID" = "null" ] || [ -z "$HVC_ID" ]; then
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echo -e "${RED} ✗ Failed to create HvC game${NC}"
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show_error "$RESPONSE"
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((FAIL++))
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else
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assert_json_field "$RESPONSE" '.turn' "w" "White (human) starts"
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echo " Game ID: $HVC_ID"
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fi
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if [ "$HVC_ID" != "null" ] && [ -n "$HVC_ID" ]; then
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test_case "2.2: Human Makes First Move"
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RESPONSE=$(api_request POST "$API_URL/games/$HVC_ID/moves" \
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-H "Content-Type: application/json" \
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-d '{"move": "d2d4"}')
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assert_json_field "$RESPONSE" '.turn' "b" "Turn switches to black"
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assert_json_field "$RESPONSE" '.lastMove.move' "d2d4" "Move recorded"
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test_case "2.3: Trigger Computer Move with Empty Request"
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RESPONSE=$(api_request POST "$API_URL/games/$HVC_ID/moves" \
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-H "Content-Type: application/json" \
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-d '{"move": "cccc"}')
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STATUS=$(echo "$RESPONSE" | jq -r '.gameId' &>/dev/null && echo 200 || echo 400)
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assert_status 200 "200" "Empty move triggers computer"
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PENDING_STATE=$(echo "$RESPONSE" | jq -r '.state' 2>/dev/null)
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if [ "$PENDING_STATE" = "pending" ]; then
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echo -e "${GREEN} ✓ Game entered pending state${NC}"
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((PASS++))
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else
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echo -e "${RED} ✗ Game should be in pending state, got: $PENDING_STATE${NC}"
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((FAIL++))
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fi
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test_case "2.4: Wait for Computer Move Completion"
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wait_for_state "$HVC_ID" "!pending"
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RESPONSE=$(api_request GET "$API_URL/games/$HVC_ID")
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COMPUTER_MOVE=$(echo "$RESPONSE" | jq -r '.lastMove.move' 2>/dev/null)
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if [ -n "$COMPUTER_MOVE" ] && [ "$COMPUTER_MOVE" != "null" ] && [ "$COMPUTER_MOVE" != "d2d4" ]; then
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echo -e "${GREEN} ✓ Computer made move: $COMPUTER_MOVE${NC}"
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((PASS++))
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else
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echo -e "${RED} ✗ Computer move not detected${NC}"
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((FAIL++))
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fi
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test_case "2.5: Verify Empty Move During Human Turn Fails"
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RESPONSE=$(api_request POST "$API_URL/games/$HVC_ID/moves" \
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-H "Content-Type: application/json" \
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-d '{"move": "cccc"}')
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STATUS=$(echo "$RESPONSE" | jq -r '.error' &>/dev/null && echo 400 || echo 200)
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assert_status 400 "400" "Empty move rejected during human turn"
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# Clean up
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api_request DELETE "$API_URL/games/$HVC_ID" > /dev/null
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else
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echo -e "${YELLOW} ⊘ Skipping tests 2.2-2.5 due to game creation failure${NC}"
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SKIP=$((SKIP + 4))
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fi
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# ==============================================================================
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print_header "SECTION 3: Pending State Race Condition Protection"
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# ==============================================================================
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test_case "3.1: Setup Game for Pending State Test"
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RESPONSE=$(api_request POST "$API_URL/games" \
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-H "Content-Type: application/json" \
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-d '{"white": {"type": 1}, "black": {"type": 2, "searchTime": 500}}')
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PENDING_ID=$(echo "$RESPONSE" | jq -r '.gameId' 2>/dev/null)
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if [ "$PENDING_ID" != "null" ] && [ -n "$PENDING_ID" ]; then
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echo " Game ID: $PENDING_ID"
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((PASS++))
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# Make human move
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api_request POST "$API_URL/games/$PENDING_ID/moves" \
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-H "Content-Type: application/json" \
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-d '{"move": "e2e3"}' > /dev/null
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test_case "3.2: Trigger Computer Move and Immediately Try Undo"
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# Trigger computer move
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RESPONSE=$(api_request POST "$API_URL/games/$PENDING_ID/moves" \
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-H "Content-Type: application/json" \
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-d '{"move": "cccc"}')
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assert_json_field "$RESPONSE" '.state' "pending" "Computer move triggered"
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# Immediately try undo (should fail)
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STATUS=$(api_request POST "$API_URL/games/$PENDING_ID/undo" \
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-o /dev/null -w "%{http_code}" \
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-H "Content-Type: application/json" \
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-d '{"count": 1}')
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assert_status 400 "$STATUS" "Undo blocked during pending state"
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test_case "3.3: Verify Move Attempts Blocked During Pending"
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STATUS=$(api_request POST "$API_URL/games/$PENDING_ID/moves" \
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-o /dev/null -w "%{http_code}" \
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-H "Content-Type: application/json" \
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-d '{"move": "a2a3"}')
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assert_status 400 "$STATUS" "Move blocked during pending state"
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test_case "3.4: Verify GET Still Works During Pending"
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STATUS=$(api_request GET "$API_URL/games/$PENDING_ID" -o /dev/null -w "%{http_code}")
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assert_status 200 "$STATUS" "GET allowed during pending state"
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# Wait and clean up
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wait_for_state "$PENDING_ID" "!pending"
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api_request DELETE "$API_URL/games/$PENDING_ID" > /dev/null
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else
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echo -e "${RED} ✗ Failed to create game for pending state test${NC}"
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show_error "$RESPONSE"
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((FAIL++))
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SKIP=$((SKIP + 3))
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fi
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# ==============================================================================
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print_header "SECTION 4: Computer vs Computer Flow"
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# ==============================================================================
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test_case "4.1: Create Computer vs Computer Game"
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RESPONSE=$(api_request POST "$API_URL/games" \
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-H "Content-Type: application/json" \
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-d '{"white": {"type": 2, "searchTime": 100}, "black": {"type": 2, "searchTime": 100}}')
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CVC_ID=$(echo "$RESPONSE" | jq -r '.gameId' 2>/dev/null)
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if [ "$CVC_ID" != "null" ] && [ -n "$CVC_ID" ]; then
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assert_json_field "$RESPONSE" '.players.white.type' "2" "White is computer"
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assert_json_field "$RESPONSE" '.players.black.type' "2" "Black is computer"
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echo " Game ID: $CVC_ID"
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test_case "4.2: Play First 4 Moves in CvC Game"
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MOVE_COUNT=0
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for i in {1..4}; do
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PLAYER=$([[ $((i % 2)) -eq 1 ]] && echo "White" || echo "Black")
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echo -e "${BLUE} Move $i: Triggering $PLAYER computer move${NC}"
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# Trigger computer move
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RESPONSE=$(api_request POST "$API_URL/games/$CVC_ID/moves" \
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-H "Content-Type: application/json" \
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-d '{"move": "cccc"}')
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if echo "$RESPONSE" | jq -r '.state' 2>/dev/null | grep -q "pending"; then
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echo -e "${GREEN} ✓ Move triggered, entering pending state${NC}"
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# Wait for completion
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wait_for_state "$CVC_ID" "!pending" 30
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# Verify move was made
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RESPONSE=$(api_request GET "$API_URL/games/$CVC_ID")
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MOVES=$(echo "$RESPONSE" | jq -r '.moves | length' 2>/dev/null)
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if [ "$MOVES" -eq "$i" ]; then
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echo -e "${GREEN} ✓ Move $i completed successfully${NC}"
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((PASS++))
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((MOVE_COUNT++))
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else
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echo -e "${RED} ✗ Expected $i moves, found $MOVES${NC}"
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((FAIL++))
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fi
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else
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echo -e "${RED} ✗ Failed to trigger computer move${NC}"
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((FAIL++))
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break
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fi
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done
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if [ $MOVE_COUNT -eq 4 ]; then
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echo -e "${GREEN} ✓ Successfully played 4 CvC moves${NC}"
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((PASS++))
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fi
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# Clean up
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api_request DELETE "$API_URL/games/$CVC_ID" > /dev/null
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else
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echo -e "${RED} ✗ Failed to create CvC game${NC}"
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show_error "$RESPONSE"
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((FAIL++))
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SKIP=$((SKIP + 5))
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fi
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# ==============================================================================
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print_header "SECTION 5: Error Handling"
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# ==============================================================================
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test_case "5.1: Non-existent Game ID"
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STATUS=$(api_request GET "$API_URL/games/11111111-1111-1111-1111-111111111111" -o /dev/null -w "%{http_code}")
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assert_status 404 "$STATUS" "Non-existent game returns 404"
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test_case "5.2: Invalid UUID Format"
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STATUS=$(api_request GET "$API_URL/games/not-a-uuid" -o /dev/null -w "%{http_code}")
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assert_status 400 "$STATUS" "Invalid UUID rejected"
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test_case "5.3: Invalid JSON Body"
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STATUS=$(api_request POST "$API_URL/games" \
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-o /dev/null -w "%{http_code}" \
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-H "Content-Type: application/json" \
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-d 'not valid json{')
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assert_status 400 "$STATUS" "Invalid JSON rejected"
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test_case "5.4: Wrong Content-Type Header"
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STATUS=$(api_request POST "$API_URL/games" \
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-o /dev/null -w "%{http_code}" \
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-H "Content-Type: text/plain" \
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-d '{"white": {"type": 1}, "black": {"type": 2, "searchTime": 100}}')
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assert_status 415 "$STATUS" "Wrong Content-Type rejected"
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test_case "5.5: Move When Not Player's Turn (HvH)"
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# Create HvH game
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RESPONSE=$(api_request POST "$API_URL/games" \
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-H "Content-Type: application/json" \
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-d '{"white": {"type": 1}, "black": {"type": 2}}')
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TURN_ID=$(echo "$RESPONSE" | jq -r '.gameId' 2>/dev/null)
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if [ "$TURN_ID" != "null" ] && [ -n "$TURN_ID" ]; then
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# White moves
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api_request POST "$API_URL/games/$TURN_ID/moves" \
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-H "Content-Type: application/json" \
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-d '{"move": "e2e4"}' > /dev/null
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# Try another white move (should fail)
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STATUS=$(api_request POST "$API_URL/games/$TURN_ID/moves" \
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-o /dev/null -w "%{http_code}" \
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-H "Content-Type: application/json" \
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-d '{"move": "d2d4"}')
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assert_status 400 "$STATUS" "Move rejected when not turn"
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# Clean up
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api_request DELETE "$API_URL/games/$TURN_ID" > /dev/null
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else
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echo -e "${YELLOW} ⊘ Skipping turn validation test${NC}"
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((SKIP++))
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fi
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test_case "5.6: Move After Game Over"
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# Create endgame position
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RESPONSE=$(api_request POST "$API_URL/games" \
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-H "Content-Type: application/json" \
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-d '{"white": {"type": 1}, "black": {"type": 1}, "fen": "7k/5Q2/5K2/8/8/8/8/8 w - - 0 1"}')
|
|
ENDGAME_ID=$(echo "$RESPONSE" | jq -r '.gameId' 2>/dev/null)
|
|
|
|
if [ "$ENDGAME_ID" != "null" ] && [ -n "$ENDGAME_ID" ]; then
|
|
# Make checkmate move
|
|
api_request POST "$API_URL/games/$ENDGAME_ID/moves" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"move": "f7g7"}' > /dev/null
|
|
|
|
# Try another move
|
|
RESPONSE=$(api_request POST "$API_URL/games/$ENDGAME_ID/moves" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"move": "h8h7"}')
|
|
ERROR_CODE=$(echo "$RESPONSE" | jq -r '.code' 2>/dev/null)
|
|
if [ "$ERROR_CODE" = "GAME_OVER" ]; then
|
|
echo -e "${GREEN} ✓ Move after game over properly rejected${NC}"
|
|
((PASS++))
|
|
else
|
|
echo -e "${RED} ✗ Expected GAME_OVER error code${NC}"
|
|
((FAIL++))
|
|
fi
|
|
|
|
# Clean up
|
|
api_request DELETE "$API_URL/games/$ENDGAME_ID" > /dev/null
|
|
else
|
|
echo -e "${YELLOW} ⊘ Skipping endgame test${NC}"
|
|
((SKIP++))
|
|
fi
|
|
|
|
# ==============================================================================
|
|
print_header "SECTION 6: Rate Limiting (Dev Mode)"
|
|
# ==============================================================================
|
|
|
|
test_case "6.1: Rapid Requests in Dev Mode (25 requests)"
|
|
# Clear rate limit window
|
|
echo -e "${BLUE} Clearing rate limit window...${NC}"
|
|
sleep 1.1
|
|
|
|
echo -e "${BLUE} Sending 25 rapid GET requests...${NC}"
|
|
RATE_LIMITED_AT=0
|
|
SUCCESS_COUNT=0
|
|
|
|
for i in {1..25}; do
|
|
# Use valid UUID format for better test
|
|
STATUS=$(api_request GET "$API_URL/games/00000000-0000-0000-0000-00000000000$i" -o /dev/null -w "%{http_code}")
|
|
if [ "$STATUS" = "429" ]; then
|
|
if [ $RATE_LIMITED_AT -eq 0 ]; then
|
|
RATE_LIMITED_AT=$i
|
|
echo -e "${CYAN} Rate limited at request #$i${NC}"
|
|
fi
|
|
elif [ "$STATUS" = "404" ]; then
|
|
((SUCCESS_COUNT++))
|
|
fi
|
|
done
|
|
|
|
# In dev mode, we expect at least 20 requests to succeed before rate limiting
|
|
if [ $SUCCESS_COUNT -ge 20 ]; then
|
|
echo -e "${GREEN} ✓ At least 20 requests passed before rate limiting (dev mode)${NC}"
|
|
echo -e "${GREEN} Successful requests: $SUCCESS_COUNT${NC}"
|
|
if [ $RATE_LIMITED_AT -gt 0 ]; then
|
|
echo -e "${GREEN} Rate limiting started at request #$RATE_LIMITED_AT${NC}"
|
|
fi
|
|
((PASS++))
|
|
elif [ $SUCCESS_COUNT -lt 20 ] && [ $RATE_LIMITED_AT -gt 0 ]; then
|
|
echo -e "${RED} ✗ Rate limiting too aggressive: only $SUCCESS_COUNT requests passed${NC}"
|
|
echo -e "${RED} Expected at least 20 in dev mode (20/sec limit)${NC}"
|
|
((FAIL++))
|
|
else
|
|
echo -e "${YELLOW} ⚠ No rate limiting detected in 25 requests. Disable dev mode and try again.${NC}"
|
|
echo -e "${GREEN} All requests passed (acceptable in dev mode)${NC}"
|
|
((PASS++))
|
|
fi
|
|
|
|
test_case "6.2: Different IPs Bypass Rate Limit"
|
|
UUID1="11111111-1111-1111-1111-111111111111"
|
|
UUID2="22222222-2222-2222-2222-222222222222"
|
|
STATUS1=$(api_request GET "$API_URL/games/$UUID1" -o /dev/null -w "%{http_code}" -H "X-Forwarded-For: 10.0.0.1")
|
|
STATUS2=$(api_request GET "$API_URL/games/$UUID2" -o /dev/null -w "%{http_code}" -H "X-Forwarded-For: 10.0.0.2")
|
|
assert_status 404 "$STATUS1" "First IP request"
|
|
assert_status 404 "$STATUS2" "Different IP not limited"
|
|
|
|
# ==============================================================================
|
|
print_header "SECTION 7: Advanced Scenarios"
|
|
# ==============================================================================
|
|
|
|
test_case "7.1: Undo Multiple Moves"
|
|
# Create game and make moves
|
|
RESPONSE=$(api_request POST "$API_URL/games" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"white": {"type": 1}, "black": {"type": 2}}')
|
|
UNDO_ID=$(echo "$RESPONSE" | jq -r '.gameId' 2>/dev/null)
|
|
|
|
if [ "$UNDO_ID" != "null" ] && [ -n "$UNDO_ID" ]; then
|
|
# Make 3 moves
|
|
api_request POST "$API_URL/games/$UNDO_ID/moves" -H "Content-Type: application/json" -d '{"move": "e2e4"}' > /dev/null
|
|
api_request POST "$API_URL/games/$UNDO_ID/moves" -H "Content-Type: application/json" -d '{"move": "cccc"}' > /dev/null
|
|
wait_for_state "$UNDO_ID" "!pending"
|
|
api_request POST "$API_URL/games/$UNDO_ID/moves" -H "Content-Type: application/json" -d '{"move": "g1f3"}' > /dev/null
|
|
|
|
# Undo 2 moves
|
|
RESPONSE=$(api_request POST "$API_URL/games/$UNDO_ID/undo" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"count": 2}')
|
|
MOVES_COUNT=$(echo "$RESPONSE" | jq -r '.moves | length' 2>/dev/null)
|
|
if [ "$MOVES_COUNT" = "1" ]; then
|
|
echo -e "${GREEN} ✓ Successfully undid 2 moves${NC}"
|
|
((PASS++))
|
|
else
|
|
echo -e "${RED} ✗ Expected 1 move remaining, got $MOVES_COUNT${NC}"
|
|
((FAIL++))
|
|
fi
|
|
|
|
# Clean up
|
|
api_request DELETE "$API_URL/games/$UNDO_ID" > /dev/null
|
|
else
|
|
echo -e "${YELLOW} ⊘ Skipping undo test${NC}"
|
|
((SKIP++))
|
|
fi
|
|
|
|
test_case "7.2: Custom FEN Position"
|
|
CUSTOM_FEN="r1bqkbnr/pppp1ppp/2n5/4p3/4P3/5N2/PPPP1PPP/RNBQKB1R w KQkq - 4 4"
|
|
RESPONSE=$(api_request POST "$API_URL/games" \
|
|
-H "Content-Type: application/json" \
|
|
-d "{\"white\": {\"type\": 1}, \"black\": {\"type\": 1}, \"fen\": \"$CUSTOM_FEN\"}")
|
|
RETURNED_FEN=$(echo "$RESPONSE" | jq -r '.fen' 2>/dev/null)
|
|
if echo "$RETURNED_FEN" | grep -q "r1bqkbnr"; then
|
|
echo -e "${GREEN} ✓ Custom FEN position accepted${NC}"
|
|
((PASS++))
|
|
else
|
|
echo -e "${RED} ✗ Custom FEN not properly set${NC}"
|
|
show_error "$RESPONSE"
|
|
((FAIL++))
|
|
fi
|
|
|
|
GAME_ID=$(echo "$RESPONSE" | jq -r '.gameId' 2>/dev/null)
|
|
[ "$GAME_ID" != "null" ] && [ -n "$GAME_ID" ] && api_request DELETE "$API_URL/games/$GAME_ID" > /dev/null
|
|
|
|
# ==============================================================================
|
|
print_header "SECTION 8: Player Configuration"
|
|
# ==============================================================================
|
|
|
|
test_case "8.1: Create Game with Engine Configuration"
|
|
RESPONSE=$(api_request POST "$API_URL/games" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"white": {"type": 1}, "black": {"type": 2, "level": 10, "searchTime": 500}}')
|
|
CONFIG_ID=$(echo "$RESPONSE" | jq -r '.gameId' 2>/dev/null)
|
|
if [ "$CONFIG_ID" != "null" ] && [ -n "$CONFIG_ID" ]; then
|
|
assert_json_field "$RESPONSE" '.players.black.type' "2" "Black is computer"
|
|
echo " Game ID: $CONFIG_ID"
|
|
|
|
test_case "8.2: Change Players Mid-Game"
|
|
# Make a move first
|
|
api_request POST "$API_URL/games/$CONFIG_ID/moves" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"move": "e2e4"}' > /dev/null
|
|
|
|
# Configure players
|
|
RESPONSE=$(api_request PUT "$API_URL/games/$CONFIG_ID/players" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"white": {"type": 2, "level": 5, "searchTime": 100}, "black": {"type": 1}}')
|
|
RESPONSE=$(api_request GET "$API_URL/games/$CONFIG_ID")
|
|
assert_json_field "$RESPONSE" '.players.white.type' "2" "White changed to computer"
|
|
assert_json_field "$RESPONSE" '.players.black.type' "1" "Black changed to human"
|
|
|
|
# Clean up
|
|
api_request DELETE "$API_URL/games/$CONFIG_ID" > /dev/null
|
|
else
|
|
echo -e "${RED} ✗ Failed to create configured game${NC}"
|
|
show_error "$RESPONSE"
|
|
((FAIL++))
|
|
SKIP=$((SKIP + 3))
|
|
fi
|
|
|
|
# ==============================================================================
|
|
print_header "SECTION 9: Security Hardening Tests"
|
|
# ==============================================================================
|
|
|
|
test_case "9.1: UCI Command Injection Prevention"
|
|
# Attempt to inject quit command via FEN
|
|
RESPONSE=$(api_request POST "$API_URL/games" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"white": {"type": 1}, "black": {"type": 2, "searchTime": 100}, "fen": "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1\nquit"}')
|
|
ERROR_MSG=$(echo "$RESPONSE" | jq -r '.error' 2>/dev/null)
|
|
if [[ "$ERROR_MSG" == *"invalid FEN"* ]] || [[ "$ERROR_MSG" == *"invalid characters"* ]]; then
|
|
echo -e "${GREEN} ✓ FEN injection blocked${NC}"
|
|
((PASS++))
|
|
else
|
|
echo -e "${RED} ✗ FEN injection not properly blocked${NC}"
|
|
show_error "$RESPONSE"
|
|
((FAIL++))
|
|
fi
|
|
|
|
# Attempt to inject via move string
|
|
RESPONSE=$(api_request POST "$API_URL/games" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"white": {"type": 1}, "black": {"type": 1}}')
|
|
INJECT_ID=$(echo "$RESPONSE" | jq -r '.gameId' 2>/dev/null)
|
|
|
|
if [ -n "$INJECT_ID" ] && [ "$INJECT_ID" != "null" ]; then
|
|
RESPONSE=$(api_request POST "$API_URL/games/$INJECT_ID/moves" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"move": "e2e4\nquit"}')
|
|
ERROR_MSG=$(echo "$RESPONSE" | jq -r '.error' 2>/dev/null)
|
|
if [[ "$ERROR_MSG" == *"validation failed"* ]]; then
|
|
echo -e "${GREEN} ✓ Move injection blocked${NC}"
|
|
((PASS++))
|
|
else
|
|
echo -e "${RED} ✗ Move injection not properly blocked${NC}"
|
|
((FAIL++))
|
|
fi
|
|
api_request DELETE "$API_URL/games/$INJECT_ID" > /dev/null
|
|
fi
|
|
|
|
test_case "9.2: Input Validation - Player Configuration"
|
|
# Invalid player type (out of range)
|
|
RESPONSE=$(api_request POST "$API_URL/games" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"white": {"type": 99}, "black": {"type": 1}}')
|
|
ERROR_MSG=$(echo "$RESPONSE" | jq -r '.error' 2>/dev/null)
|
|
if [[ "$ERROR_MSG" == *"validation failed"* ]] || [[ "$ERROR_MSG" == *"type must be one of"* ]]; then
|
|
echo -e "${GREEN} ✓ Invalid player type rejected${NC}"
|
|
((PASS++))
|
|
else
|
|
echo -e "${RED} ✗ Invalid player type not rejected${NC}"
|
|
show_error "$RESPONSE"
|
|
((FAIL++))
|
|
fi
|
|
|
|
# AI level out of bounds
|
|
RESPONSE=$(api_request POST "$API_URL/games" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"white": {"type": 1}, "black": {"type": 2, "level": 100, "searchTime": 100}}')
|
|
ERROR_MSG=$(echo "$RESPONSE" | jq -r '.details' 2>/dev/null)
|
|
if [[ "$ERROR_MSG" == *"Level must be at most 20"* ]]; then
|
|
echo -e "${GREEN} ✓ Invalid AI level rejected${NC}"
|
|
((PASS++))
|
|
else
|
|
echo -e "${RED} ✗ Invalid AI level not rejected${NC}"
|
|
show_error "$RESPONSE"
|
|
((FAIL++))
|
|
fi
|
|
|
|
# Negative search time
|
|
RESPONSE=$(api_request POST "$API_URL/games" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"white": {"type": 2, "searchTime": -1000}, "black": {"type": 1}}')
|
|
ERROR_MSG=$(echo "$RESPONSE" | jq -r '.details' 2>/dev/null)
|
|
if [[ "$ERROR_MSG" == *"SearchTime must be at least 100"* ]]; then
|
|
echo -e "${GREEN} ✓ Invalid search time rejected${NC}"
|
|
((PASS++))
|
|
else
|
|
echo -e "${RED} ✗ Invalid search time not rejected${NC}"
|
|
show_error "$RESPONSE"
|
|
((FAIL++))
|
|
fi
|
|
|
|
# SearchTime too small
|
|
RESPONSE=$(api_request POST "$API_URL/games" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"white": {"type": 2, "searchTime": 50}, "black": {"type": 1}}')
|
|
ERROR_MSG=$(echo "$RESPONSE" | jq -r '.details' 2>/dev/null)
|
|
if [[ "$ERROR_MSG" == *"SearchTime must be at least 100"* ]]; then
|
|
echo -e "${GREEN} ✓ Search time below minimum rejected${NC}"
|
|
((PASS++))
|
|
else
|
|
echo -e "${RED} ✗ Search time below minimum not rejected${NC}"
|
|
show_error "$RESPONSE"
|
|
((FAIL++))
|
|
fi
|
|
|
|
test_case "9.3: Move Format Validation"
|
|
# Create test game
|
|
RESPONSE=$(api_request POST "$API_URL/games" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"white": {"type": 1}, "black": {"type": 1}}')
|
|
MOVE_TEST_ID=$(echo "$RESPONSE" | jq -r '.gameId' 2>/dev/null)
|
|
|
|
if [ -n "$MOVE_TEST_ID" ] && [ "$MOVE_TEST_ID" != "null" ]; then
|
|
# Too short move (3 chars)
|
|
STATUS=$(api_request POST "$API_URL/games/$MOVE_TEST_ID/moves" \
|
|
-o /dev/null -w "%{http_code}" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"move": "e2e"}')
|
|
assert_status 400 "$STATUS" "3-character move rejected"
|
|
|
|
# Too long move (6 chars)
|
|
STATUS=$(api_request POST "$API_URL/games/$MOVE_TEST_ID/moves" \
|
|
-o /dev/null -w "%{http_code}" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"move": "e2e4qq"}')
|
|
assert_status 400 "$STATUS" "6-character move rejected"
|
|
|
|
# Invalid UCI format (algebraic notation)
|
|
STATUS=$(api_request POST "$API_URL/games/$MOVE_TEST_ID/moves" \
|
|
-o /dev/null -w "%{http_code}" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"move": "O-O"}')
|
|
assert_status 400 "$STATUS" "Algebraic notation rejected"
|
|
|
|
# Valid UCI move
|
|
STATUS=$(api_request POST "$API_URL/games/$MOVE_TEST_ID/moves" \
|
|
-o /dev/null -w "%{http_code}" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"move": "e2e4"}')
|
|
assert_status 200 "$STATUS" "Valid UCI move accepted"
|
|
|
|
api_request DELETE "$API_URL/games/$MOVE_TEST_ID" > /dev/null
|
|
else
|
|
echo -e "${YELLOW} ⊘ Skipping move format tests${NC}"
|
|
SKIP=$((SKIP + 4))
|
|
fi
|
|
|
|
test_case "9.4: FEN Character Set Validation"
|
|
# FEN with invalid characters (SQL injection attempt)
|
|
RESPONSE=$(api_request POST "$API_URL/games" \
|
|
-H "Content-Type: application/json" \
|
|
-d "{\"white\": {\"type\": 1}, \"black\": {\"type\": 2, \"searchTime\": 100}, \"fen\": \"rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1'; DROP TABLE--\"}")
|
|
ERROR_MSG=$(echo "$RESPONSE" | jq -r '.error' 2>/dev/null)
|
|
if [[ "$ERROR_MSG" == *"invalid FEN"* ]]; then
|
|
echo -e "${GREEN} ✓ SQL injection in FEN blocked${NC}"
|
|
((PASS++))
|
|
else
|
|
echo -e "${RED} ✗ SQL injection in FEN not blocked${NC}"
|
|
((FAIL++))
|
|
fi
|
|
|
|
# FEN with control characters
|
|
RESPONSE=$(api_request POST "$API_URL/games" \
|
|
-H "Content-Type: application/json" \
|
|
-d "$(printf '{"white": {"type": 1}, "black": {"type": 2, "searchTime": 100}, "fen": "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1\\x13"}')")
|
|
ERROR_MSG=$(echo "$RESPONSE" | jq -r '.error' 2>/dev/null)
|
|
# Accept either the specific validation error OR the body parser error
|
|
if [[ "$ERROR_MSG" == *"invalid FEN"* ]] || [[ "$ERROR_MSG" == *"invalid characters"* ]] || [[ "$ERROR_MSG" == *"invalid request body"* ]]; then
|
|
echo -e "${GREEN} ✓ Control characters in FEN blocked${NC}"
|
|
((PASS++))
|
|
else
|
|
echo -e "${RED} ✗ Control characters in FEN not blocked${NC}"
|
|
((FAIL++))
|
|
fi
|
|
|
|
test_case "9.5: Undo Count Validation"
|
|
# Create game for undo test
|
|
RESPONSE=$(api_request POST "$API_URL/games" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"white": {"type": 1}, "black": {"type": 1}}')
|
|
UNDO_TEST_ID=$(echo "$RESPONSE" | jq -r '.gameId' 2>/dev/null)
|
|
|
|
if [ -n "$UNDO_TEST_ID" ] && [ "$UNDO_TEST_ID" != "null" ]; then
|
|
# Make a move first
|
|
api_request POST "$API_URL/games/$UNDO_TEST_ID/moves" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"move": "e2e4"}' > /dev/null
|
|
|
|
# Zero undo count (should default to 1)
|
|
RESPONSE=$(api_request POST "$API_URL/games/$UNDO_TEST_ID/undo" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"count": 0}')
|
|
MOVES_COUNT=$(echo "$RESPONSE" | jq -r '.moves | length' 2>/dev/null)
|
|
if [ "$MOVES_COUNT" = "0" ]; then
|
|
echo -e "${GREEN} ✓ Zero undo count defaults to 1${NC}"
|
|
((PASS++))
|
|
else
|
|
echo -e "${RED} ✗ Zero undo count handling incorrect${NC}"
|
|
((FAIL++))
|
|
fi
|
|
|
|
# Re-make move
|
|
api_request POST "$API_URL/games/$UNDO_TEST_ID/moves" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"move": "e2e4"}' > /dev/null
|
|
|
|
# Excessive undo count (over 300)
|
|
RESPONSE=$(api_request POST "$API_URL/games/$UNDO_TEST_ID/undo" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"count": 301}')
|
|
ERROR_MSG=$(echo "$RESPONSE" | jq -r '.details' 2>/dev/null)
|
|
if [[ "$ERROR_MSG" == *"Count must be at most 300"* ]]; then
|
|
echo -e "${GREEN} ✓ Excessive undo count rejected${NC}"
|
|
((PASS++))
|
|
else
|
|
echo -e "${RED} ✗ Excessive undo count not rejected${NC}"
|
|
show_error "$RESPONSE"
|
|
((FAIL++))
|
|
fi
|
|
|
|
api_request DELETE "$API_URL/games/$UNDO_TEST_ID" > /dev/null
|
|
else
|
|
echo -e "${YELLOW} ⊘ Skipping undo validation tests${NC}"
|
|
SKIP=$((SKIP + 2))
|
|
fi
|
|
|
|
test_case "9.6: Validation Bypass Prevention"
|
|
# Attempt to send malformed JSON to trigger fallback
|
|
STATUS=$(api_request POST "$API_URL/games" \
|
|
-o /dev/null -w "%{http_code}" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"white": {"type": "INJECT"}, "black": }')
|
|
assert_status 400 "$STATUS" "Malformed JSON rejected"
|
|
|
|
# Missing required fields
|
|
RESPONSE=$(api_request POST "$API_URL/games" \
|
|
-H "Content-Type: application/json" \
|
|
-d '{"white": {}}')
|
|
ERROR_MSG=$(echo "$RESPONSE" | jq -r '.details' 2>/dev/null)
|
|
if [[ "$ERROR_MSG" == *"Type is required"* ]]; then
|
|
echo -e "${GREEN} ✓ Missing required fields caught${NC}"
|
|
((PASS++))
|
|
else
|
|
echo -e "${RED} ✗ Missing required fields not caught${NC}"
|
|
show_error "$RESPONSE"
|
|
((FAIL++))
|
|
fi
|
|
|
|
# ==============================================================================
|
|
print_header "Test Summary"
|
|
# ==============================================================================
|
|
|
|
TOTAL=$((PASS + FAIL + SKIP))
|
|
SUCCESS_RATE=0
|
|
if [ $TOTAL -gt 0 ]; then
|
|
SUCCESS_RATE=$(( (PASS * 100) / TOTAL ))
|
|
fi
|
|
|
|
echo -e "\n${CYAN}══════════════════════════════════════${NC}"
|
|
echo -e "${GREEN}✓ Passed: $PASS${NC}"
|
|
echo -e "${RED}✗ Failed: $FAIL${NC}"
|
|
if [ $SKIP -gt 0 ]; then
|
|
echo -e "${YELLOW}⊘ Skipped: $SKIP${NC}"
|
|
fi
|
|
echo -e "${CYAN}──────────────────────────────────────${NC}"
|
|
echo -e "Total Tests: $TOTAL"
|
|
echo -e "Success Rate: ${SUCCESS_RATE}%"
|
|
echo -e "${CYAN}══════════════════════════════════════${NC}"
|
|
|
|
if [ $FAIL -eq 0 ]; then
|
|
echo -e "\n${GREEN}🎉 All tests passed successfully!${NC}"
|
|
exit 0
|
|
else
|
|
echo -e "\n${RED}⚠️ Some tests failed. Review the output above.${NC}"
|
|
exit 1
|
|
fi |