v0.1.2 xterm 256 color addition, examples in cmd dir
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package main
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import (
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"fmt"
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"strings"
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"github.com/lixenwraith/color"
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)
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const reset = "\x1b[0m"
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// bg256 returns the SGR sequence for an 8-bit xterm-256 background.
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// This is the sequence used by naked terminals (TTY, basic SSH).
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func bg256(idx uint8) string { return fmt.Sprintf("\x1b[48;5;%dm", idx) }
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// bgRGB returns the SGR sequence for a 24-bit truecolor background.
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func bgRGB(c color.RGB) string { return fmt.Sprintf("\x1b[48;2;%d;%d;%dm", c.R, c.G, c.B) }
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// block256 renders n background-colored spaces using the 256-color palette.
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func block256(idx uint8, n int) string { return bg256(idx) + strings.Repeat(" ", n) + reset }
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// blockRGB renders n background-colored spaces using truecolor.
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func blockRGB(c color.RGB, n int) string { return bgRGB(c) + strings.Repeat(" ", n) + reset }
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// =====================================================================
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// PART 1: 256 Color Mechanics
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// =====================================================================
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func show256Cube() {
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fmt.Println("── Part 1: xterm-256 Color Cube (6x6x6) ──")
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fmt.Println("Displaying the 216-color cube layout (Indices 16-231).")
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// The standard xterm-256 cube consists of 6 "slices" of red,
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// containing 6x6 grids of green and blue.
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for r := uint8(0); r < 6; r++ {
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for g := uint8(0); g < 6; g++ {
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for b := uint8(0); b < 6; b++ {
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// Get exact index using the pure math function
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idx := color.Cube256(r, g, b)
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fmt.Print(block256(idx, 3))
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}
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fmt.Print(" ") // Space between green columns
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}
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fmt.Println()
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}
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fmt.Println()
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}
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func showGrayscaleRamp() {
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fmt.Println("── Part 1: Grayscale Ramp ──")
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fmt.Println("Displaying the 24-step grayscale ramp (Indices 232-255).")
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for step := uint8(0); step < 24; step++ {
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idx := color.Gray256(step)
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fmt.Print(block256(idx, 2))
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}
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fmt.Println("\n")
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}
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// =====================================================================
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// PART 2: Naked Terminal (No Desktop Environment)
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// =====================================================================
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func showNakedTerminalDegradation() {
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fmt.Println("── Part 2: Naked Terminal (Quantization Fallback) ──")
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fmt.Println("Simulating how 24-bit Truecolor gracefully degrades in environments")
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fmt.Println("without a modern desktop compositor (e.g., bare TTY, tmux, legacy SSH).")
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fmt.Println()
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// 1. Force the lazy evaluation of the 262KB Redmean LUT.
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// This makes RGBTo256 O(1) during the render loop.
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color.WarmXterm256()
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// 2. Render a smooth gradient in both truecolor and degraded 256-color
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const steps = 40
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start, end := color.ElectricViolet, color.LimeGreen
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var truecolor strings.Builder
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var naked256 strings.Builder
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for i := 0; i < steps; i++ {
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t := float64(i) / float64(steps-1)
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c := color.Lerp(start, end, t)
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// Desktop Environment (24-bit)
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truecolor.WriteString(blockRGB(c, 2))
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// Naked Terminal (8-bit Quantized via Redmean perceptual distance)
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idx := color.RGBTo256(c)
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naked256.WriteString(block256(idx, 2))
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}
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fmt.Println("Desktop Environment (24-bit smooth interpolation):")
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fmt.Println(truecolor.String())
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fmt.Println("Naked Terminal (8-bit perceptual quantization via RGBTo256):")
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fmt.Println(naked256.String())
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fmt.Println()
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// 3. Show exact index mapping for specific named colors
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fmt.Println("Nearest xterm-256 mappings for Named RGB colors:")
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named := []struct {
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name string
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c color.RGB
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}{
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{"HotPink", color.HotPink},
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{"BurntOrange", color.BurntOrange},
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{"MintGreen", color.MintGreen},
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{"DeepNavy", color.DeepNavy},
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{"SlateGray", color.SlateGray},
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}
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for _, n := range named {
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// Calculate nearest palette index
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idx := color.RGBTo256(n.c)
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// Map index back to mathematical coordinates to see where it landed
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cubeStr := ""
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if idx >= 16 && idx <= 231 {
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r, g, b := color.CubeRGB256(idx)
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cubeStr = fmt.Sprintf("Cube(r:%d, g:%d, b:%d)", r, g, b)
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} else if idx >= 232 {
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cubeStr = fmt.Sprintf("GrayStep(%d)", idx-232)
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} else {
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cubeStr = "System(0-15)"
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}
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fmt.Printf(" %-12s %s (Truecolor) -> %s (Index %3d) %s\n",
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n.name,
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blockRGB(n.c, 4),
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block256(idx, 4),
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idx,
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cubeStr,
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)
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}
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fmt.Println()
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}
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func main() {
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// Execute Part 1
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show256Cube()
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showGrayscaleRamp()
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// Execute Part 2
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showNakedTerminalDegradation()
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}
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