e4.0.0 Refactored, file watcher and improved builder, doc update

This commit is contained in:
2025-07-17 03:44:08 -04:00
parent 16dc829fd5
commit 2934ea9548
25 changed files with 3567 additions and 1828 deletions

159
config.go
View File

@ -7,9 +7,14 @@ package config
import (
"errors"
"fmt"
"reflect"
"sync"
"sync/atomic"
)
// Max config item value size to prevent misuse
const MaxValueSize = 1024 * 1024 // 1MB
// Errors
var (
// ErrConfigNotFound indicates the specified configuration file was not found.
@ -19,65 +24,13 @@ var (
ErrCLIParse = errors.New("failed to parse command-line arguments")
// ErrEnvParse indicates that parsing environment variables failed.
// TODO: use in loader:loadEnv or remove
ErrEnvParse = errors.New("failed to parse environment variables")
// ErrValueSize indicates a value larger than MaxValueSize
ErrValueSize = fmt.Errorf("value size exceeds maximum %d bytes", MaxValueSize)
)
// Source represents a configuration source
type Source string
const (
SourceDefault Source = "default"
SourceFile Source = "file"
SourceEnv Source = "env"
SourceCLI Source = "cli"
)
// LoadMode defines how configuration sources are processed
type LoadMode int
const (
// LoadModeReplace completely replaces values (default behavior)
LoadModeReplace LoadMode = iota
// LoadModeMerge merges maps/structs instead of replacing
LoadModeMerge
)
// EnvTransformFunc converts a configuration path to an environment variable name
type EnvTransformFunc func(path string) string
// LoadOptions configures how configuration is loaded from multiple sources
type LoadOptions struct {
// Sources defines the precedence order (first = highest priority)
// Default: [SourceCLI, SourceEnv, SourceFile, SourceDefault]
Sources []Source
// EnvPrefix is prepended to environment variable names
// Example: "MYAPP_" transforms "server.port" to "MYAPP_SERVER_PORT"
EnvPrefix string
// EnvTransform customizes how paths map to environment variables
// If nil, uses default transformation (dots to underscores, uppercase)
EnvTransform EnvTransformFunc
// LoadMode determines how values are merged
LoadMode LoadMode
// EnvWhitelist limits which paths are checked for env vars (nil = all)
EnvWhitelist map[string]bool
// SkipValidation skips path validation during load
SkipValidation bool
}
// DefaultLoadOptions returns the standard load options
func DefaultLoadOptions() LoadOptions {
return LoadOptions{
Sources: []Source{SourceCLI, SourceEnv, SourceFile, SourceDefault},
LoadMode: LoadModeReplace,
}
}
// configItem holds configuration values from different sources
type configItem struct {
defaultValue any
@ -85,14 +38,31 @@ type configItem struct {
currentValue any // Computed value based on precedence
}
// Config manages application configuration loaded from multiple sources.
// structCache manages the typed representation of configuration
type structCache struct {
target any // User-provided struct pointer
targetType reflect.Type // Cached type for validation
version int64 // Version for invalidation
populated bool // Whether cache is valid
mu sync.RWMutex
}
// Config manages application configuration. It can be used in two primary ways:
// 1. As a dynamic key-value store, accessed via methods like Get(), String(), and Int64()
// 2. As a source for a type-safe struct, populated via BuildAndScan() or AsStruct()
type Config struct {
items map[string]configItem
mutex sync.RWMutex
options LoadOptions // Current load options
fileData map[string]any // Cached file data
envData map[string]any // Cached env data
cliData map[string]any // Cached CLI data
items map[string]configItem
mutex sync.RWMutex
options LoadOptions // Current load options
fileData map[string]any // Cached file data
envData map[string]any // Cached env data
cliData map[string]any // Cached CLI data
version atomic.Int64
structCache *structCache
// File watching support
watcher *watcher
configFilePath string // Track loaded file path
}
// New creates and initializes a new Config instance.
@ -142,9 +112,7 @@ func (c *Config) computeValue(path string, item configItem) any {
return item.defaultValue
}
// Get retrieves a configuration value using the path.
// It returns the current value based on configured precedence.
// The second return value indicates if the path was registered.
// Get retrieves a configuration value using the path and indicator if the path was registered
func (c *Config) Get(path string) (any, bool) {
c.mutex.RLock()
defer c.mutex.RUnlock()
@ -172,8 +140,9 @@ func (c *Config) GetSource(path string, source Source) (any, bool) {
}
// Set updates a configuration value for the given path.
// It sets the value in the highest priority source (typically CLI).
// Returns an error if the path is not registered.
// It sets the value in the highest priority source from the configured Sources.
// By default, this is SourceCLI. Returns an error if the path is not registered.
// To set a value in a specific source, use SetSource instead.
func (c *Config) Set(path string, value any) error {
return c.SetSource(path, c.options.Sources[0], value)
}
@ -206,6 +175,7 @@ func (c *Config) SetSource(path string, source Source, value any) error {
c.cliData[path] = value
}
c.invalidateCache() // Invalidate cache after changes
return nil
}
@ -242,6 +212,8 @@ func (c *Config) Reset() {
item.currentValue = item.defaultValue
c.items[path] = item
}
c.invalidateCache() // Invalidate cache after changes
}
// ResetSource clears all values from a specific source
@ -265,4 +237,55 @@ func (c *Config) ResetSource(source Source) {
item.currentValue = c.computeValue(path, item)
c.items[path] = item
}
c.invalidateCache() // Invalidate cache after changes
}
// Override Set methods to invalidate cache
func (c *Config) invalidateCache() {
c.version.Add(1)
}
// AsStruct returns the populated struct if in type-aware mode
func (c *Config) AsStruct() (any, error) {
if c.structCache == nil || c.structCache.target == nil {
return nil, fmt.Errorf("no target struct configured")
}
c.structCache.mu.RLock()
currentVersion := c.version.Load()
needsUpdate := !c.structCache.populated || c.structCache.version != currentVersion
c.structCache.mu.RUnlock()
if needsUpdate {
if err := c.populateStruct(); err != nil {
return nil, err
}
}
return c.structCache.target, nil
}
// Target populates the provided struct with current configuration
func (c *Config) Target(out any) error {
return c.Scan("", out)
}
// populateStruct updates the cached struct representation using unified unmarshal
func (c *Config) populateStruct() error {
c.structCache.mu.Lock()
defer c.structCache.mu.Unlock()
currentVersion := c.version.Load()
if c.structCache.populated && c.structCache.version == currentVersion {
return nil
}
if err := c.unmarshal("", "", c.structCache.target); err != nil {
return fmt.Errorf("failed to populate struct cache: %w", err)
}
c.structCache.version = currentVersion
c.structCache.populated = true
return nil
}