v0.1.10 trace log level added avoiding toggle

This commit is contained in:
2026-08-01 08:46:34 -04:00
parent 2af9af2359
commit 4c760a471e
3 changed files with 12 additions and 2 deletions
+1
View File
@@ -9,6 +9,7 @@ import (
// Log level constants // Log level constants
const ( const (
LevelTrace int64 = -8
LevelDebug int64 = -4 LevelDebug int64 = -4
LevelInfo int64 = 0 LevelInfo int64 = 0
LevelWarn int64 = 4 LevelWarn int64 = 4
+2
View File
@@ -319,6 +319,8 @@ func (f *Formatter) appendValue(dst []byte, v any, serializer *sanitizer.Seriali
// LevelToString converts integer level values to string // LevelToString converts integer level values to string
func LevelToString(level int64) string { func LevelToString(level int64) string {
switch level { switch level {
case -8:
return "TRACE"
case -4: case -4:
return "DEBUG" return "DEBUG"
case 0: case 0:
+9 -2
View File
@@ -6,6 +6,8 @@ import (
"runtime" "runtime"
"strings" "strings"
"unicode" "unicode"
"github.com/lixenwraith/log/formatter"
) )
// getTrace returns a function call trace string // getTrace returns a function call trace string
@@ -83,6 +85,8 @@ func parseKeyValue(arg string) (string, string, error) {
// Level converts level string to numeric constant // Level converts level string to numeric constant
func Level(levelStr string) (int64, error) { func Level(levelStr string) (int64, error) {
switch strings.ToLower(strings.TrimSpace(levelStr)) { switch strings.ToLower(strings.TrimSpace(levelStr)) {
case "trace":
return LevelTrace, nil
case "debug": case "debug":
return LevelDebug, nil return LevelDebug, nil
case "info": case "info":
@@ -98,6 +102,9 @@ func Level(levelStr string) (int64, error) {
case "sys": case "sys":
return LevelSys, nil return LevelSys, nil
default: default:
return 0, fmtErrorf("invalid level string: '%s' (use debug, info, warn, error, proc, disk, sys)", levelStr) return 0, fmtErrorf("invalid level string: '%s' (use trace, debug, info, warn, error, proc, disk, sys)", levelStr)
} }
} }
// LevelToString renders a level constant as its display name
func LevelToString(level int64) string { return formatter.LevelToString(level) }