package tui import ( "github.com/lixenwraith/color" "github.com/lixenwraith/terminal" ) // Style bundles foreground, background, and attributes for text rendering. // Attr's color bits say how to read Fg and Bg: terminal.AttrFg256 a palette // index in R, terminal.AttrFgDefault the terminal's own color. type Style struct { Fg color.RGB Bg color.RGB Attr terminal.Attr } // DefaultStyle returns style with zero values (transparent bg) func DefaultStyle(fg color.RGB) Style { return Style{Fg: fg} } // IsZero returns true if style has no colors or attributes set func (s Style) IsZero() bool { return s.Fg == (color.RGB{}) && s.Bg == (color.RGB{}) && s.Attr == terminal.AttrNone } // On returns s drawn on bg: s's foreground, bg's background (s's own where // bg's is transparent), and the attributes of both. On a reverse bg with no // color of its own, s keeps only its background, with the terminal's own // foreground and bg's styles: a reversed cell's background is its foreground // (a console's keeps its intensity), so mixed styles would break the bar. func (s Style) On(bg Style) Style { out := Style{Fg: s.Fg, Bg: s.Bg, Attr: s.Attr | bg.Attr&terminal.AttrStyle} if bg.Bg != (color.RGB{}) || bg.Attr&terminal.AttrBgColor != 0 { out.Bg, out.Attr = bg.Bg, out.Attr&^terminal.AttrBgColor|bg.Attr&terminal.AttrBgColor } if bg.Attr&terminal.AttrReverse != 0 && bg.Bg == (color.RGB{}) && bg.Attr&terminal.AttrBg256 == 0 { out.Fg, out.Attr = color.RGB{}, terminal.AttrFgDefault|out.Attr&terminal.AttrBgColor|bg.Attr&terminal.AttrStyle } return out }