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config/doc/builder.md

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# Builder Pattern
The builder pattern provides fine-grained control over configuration initialization and loading behavior.
## Basic Builder Usage
```go
cfg, err := config.NewBuilder().
WithDefaults(defaultStruct).
WithEnvPrefix("MYAPP_").
WithFile("config.toml").
Build()
```
## Builder Methods
### WithDefaults
Register a struct containing default values:
```go
type Config struct {
Host string `toml:"host"`
Port int `toml:"port"`
}
defaults := &Config{
Host: "localhost",
Port: 8080,
}
cfg, _ := config.NewBuilder().
WithDefaults(defaults).
Build()
```
### WithTarget
Enable type-aware mode with automatic struct population:
```go
var appConfig Config
cfg, _ := config.NewBuilder().
WithTarget(&appConfig). // Registers struct and enables AsStruct()
WithFile("config.toml").
Build()
// Access populated struct
populated, _ := cfg.AsStruct()
config := populated.(*Config)
```
### WithTagName
Use different struct tags for field mapping:
```go
type Config struct {
Server struct {
Host string `json:"host"` // Using JSON tags
Port int `json:"port"`
} `json:"server"`
}
cfg, _ := config.NewBuilder().
WithDefaults(&Config{}).
WithTagName("json"). // Use json tags instead of toml
Build()
```
Supported tag names: `toml` (default), `json`, `yaml`
### WithPrefix
Add a prefix to all registered paths:
```go
cfg, _ := config.NewBuilder().
WithDefaults(serverConfig).
WithPrefix("server"). // All paths prefixed with "server."
Build()
// Access as "server.host" instead of just "host"
host, _ := cfg.Get("server.host")
```
### WithEnvPrefix
Set environment variable prefix:
```go
cfg, err := config.NewBuilder().
WithEnvPrefix("MYAPP_").
Build()
// Reads from MYAPP_SERVER_PORT for "server.port"
```
### WithSources
Configure source precedence order:
```go
// Environment variables take highest priority
cfg, _ := config.NewBuilder().
WithSources(
config.SourceEnv,
config.SourceFile,
config.SourceCLI,
config.SourceDefault,
).
Build()
```
### WithEnvTransform
Custom environment variable name mapping:
```go
cfg, _ := config.NewBuilder().
WithEnvTransform(func(path string) string {
// Custom mapping logic
switch path {
case "server.port":
return "PORT" // Use $PORT instead of $MYAPP_SERVER_PORT
case "database.url":
return "DATABASE_URL"
default:
// Default transformation
return "MYAPP_" + strings.ToUpper(
strings.ReplaceAll(path, ".", "_"),
)
}
}).
Build()
```
### WithEnvWhitelist
Limit which configuration paths check environment variables:
```go
cfg, _ := config.NewBuilder().
WithEnvWhitelist(
"server.port",
"database.url",
"api.key",
). // Only these paths read from env
Build()
```
### WithValidator
Add validation functions that run *before* the target struct is populated. These validators operate on the raw `*config.Config` object and are suitable for checking required paths or formats before type conversion.
```go
// Validator runs on raw, pre-decoded values.
cfg, _ := config.NewBuilder().
WithDefaults(defaults).
WithValidator(func(c *config.Config) error {
// Validate port range
port, _ := c.Get("server.port")
if p := port.(int64); p < 1024 || p > 65535 {
return fmt.Errorf("port must be between 1024-65535")
}
return nil
}).
WithValidator(func(c *config.Config) error {
// Validate required fields
return c.Validate("api.key", "database.url")
}).
Build()
```
For type-safe validation, see `WithTypedValidator`.
### WithTypedValidator
Add a type-safe validation function that runs *after* the configuration has been fully loaded and decoded into the target struct (set by `WithTarget`). This is the recommended approach for most validation logic.
The validation function must accept a single argument: a pointer to the same struct type that was passed to `WithTarget`.
```go
type AppConfig struct {
Server struct {
Port int64 `toml:"port"`
} `toml:"server"`
}
var target AppConfig
cfg, err := config.NewBuilder().
WithTarget(&target).
WithFile("config.toml").
WithTypedValidator(func(conf *AppConfig) error {
if conf.Server.Port < 1024 || conf.Server.Port > 65535 {
return fmt.Errorf("port %d is outside the valid range", conf.Server.Port)
}
return nil
}).
Build()
```
### WithFile
Set configuration file path:
```go
cfg, _ := config.NewBuilder().
WithFile("/etc/myapp/config.toml").
Build()
```
### WithArgs
Override command-line arguments (default is os.Args[1:]):
```go
cfg, _ := config.NewBuilder().
WithArgs([]string{"--debug", "--server.port=9090"}).
Build()
```
### WithFileDiscovery
Enable automatic configuration file discovery:
```go
cfg, _ := config.NewBuilder().
WithFileDiscovery(config.FileDiscoveryOptions{
Name: "myapp",
Extensions: []string{".toml", ".conf"},
EnvVar: "MYAPP_CONFIG",
CLIFlag: "--config",
UseXDG: true,
}).
Build()
```
This searches for configuration files in:
1. Path specified by `--config` flag
2. Path in `$MYAPP_CONFIG` environment variable
3. Current directory
4. XDG config directories (`~/.config/myapp/`, `/etc/myapp/`)
## Method Interaction and Precedence
While most builder methods can be chained in any order, it's important to understand how `WithDefaults` and `WithTarget` interact to define the default configuration values.
### `WithDefaults` Has Precedence
**Rule:** If `WithDefaults()` is used anywhere in the chain, it will **always** be the definitive source for default values.
This is the recommended approach for clarity and explicitness. It cleanly separates the struct that defines the defaults from the struct that will be populated.
**Example (Recommended Pattern):**
```go
// initialData contains the fallback values.
initialData := &AppConfig{
Server: ServerConfig{Port: 8080},
}
// target is an empty shell for population.
var target AppConfig
// WithDefaults explicitly sets the defaults.
// WithTarget sets up the config for type-safe decoding.
cfg, err := config.NewBuilder().
WithTarget(&target).
WithDefaults(initialData).
WithFile("config.toml").
Build()
```
In this scenario, the `target` struct is *only* used for type information and `AsStruct()` functionality; its initial (zero) values are not used as defaults as per below.
### Using `WithTarget` for Defaults
**Rule:** If `WithDefaults()` is **not** used, the struct passed to `WithTarget()` will serve as the source of default values.
This provides a convenient shorthand for simpler cases where the initial state of your application's config struct *is* the desired default state. The unit tests for the package rely on this behavior.
**Example (Convenience Pattern):**
```go
// The initial state of this struct will be used as the defaults.
target := &AppConfig{
Server: ServerConfig{Port: 8080},
}
// Since WithDefaults() is absent, the builder uses `target`
// for both defaults and for type-safe decoding.
cfg, err := config.NewBuilder().
WithTarget(&target).
WithFile("config.toml").
Build()
```
## Usage Patterns
### Type-Safe Configuration Access
```go
type AppConfig struct {
Server ServerConfig `toml:"server"`
DB DBConfig `toml:"database"`
}
var conf AppConfig
cfg, _ := config.NewBuilder().
WithTarget(&conf).
WithFile("config.toml").
Build()
// Direct struct access after building
fmt.Printf("Port: %d\n", conf.Server.Port)
// Or get updated struct anytime
latest, _ := cfg.AsStruct()
appConf := latest.(*AppConfig)
```
### Multi-Stage Validation
```go
cfg, err := config.NewBuilder().
WithDefaults(defaults).
// Stage 1: Validate structure
WithValidator(validateStructure).
// Stage 2: Validate values
WithValidator(validateRanges).
// Stage 3: Validate relationships
WithValidator(validateRelationships).
Build()
func validateStructure(c *config.Config) error {
required := []string{"server.host", "server.port", "database.url"}
return c.Validate(required...)
}
func validateRanges(c *config.Config) error {
port, _ := c.Get("server.port")
if p := port.(int64); p < 1 || p > 65535 {
return fmt.Errorf("invalid port: %d", p)
}
return nil
}
func validateRelationships(c *config.Config) error {
// Validate that related values make sense together
// e.g., if SSL is enabled, ensure cert paths are set
return nil
}
```
### Error Handling
The builder accumulates errors and returns them on `Build()`:
```go
cfg, err := config.NewBuilder().
WithTarget(nil). // Error: nil target
WithTagName("invalid"). // Error: unsupported tag
Build()
if err != nil {
// err contains first error encountered
}
```
For panic on error use `MustBuild()`
## See Also
- [Environment Variables](env.md) - Environment configuration details
- [Live Reconfiguration](reconfiguration.md) - File watching with builder