648 lines
19 KiB
Go
648 lines
19 KiB
Go
// Package tui is lw --tui: pipelines composed on a full-screen canvas drawn as
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// the website draws them, then run or written as a command line, environment
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// or file. The pipelines are a compose.Composition; this package only draws
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// them and turns keys into the engine's edits.
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package tui
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import (
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"errors"
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"fmt"
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"slices"
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"strings"
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"time"
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"github.com/lixenwraith/logwisp/internal/compose"
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"github.com/lixenwraith/logwisp/internal/config"
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"github.com/lixenwraith/terminal"
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ui "github.com/lixenwraith/terminal/tui"
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)
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// Exit is how the user left
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type Exit int
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const (
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Quit Exit = iota // nothing to do
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Start // run Pipelines
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Print // print Output
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)
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// Result is the user's choice on leaving
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type Result struct {
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Exit Exit
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Pipelines []config.PipelineConfig
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Output string
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}
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// modes maps lw's color setting to terminal.New's argument: auto follows the
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// terminal and NO_COLOR, always the terminal alone
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var modes = map[string][]terminal.ColorMode{
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"always": {terminal.DetectColorMode()},
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"never": {terminal.ColorModeNone},
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}
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// Run composes c on the terminal until the user leaves; an empty c opens the
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// preset menu. color is lw's color setting; runner runs the pipelines on t,
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// and nothing runs once Run returns.
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func Run(c *compose.Composition, color string, runner Runner) (Result, error) {
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t := terminal.New(modes[color]...)
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if err := t.Init(); err != nil {
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return Result{}, err
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}
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defer t.Fini()
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if err := t.SetPasteMode(true); err != nil {
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return Result{}, err
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}
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a := newApp(c, looks[t.ColorMode()], fontFor(terminal.DetectColorMode()))
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a.live = newRun(runner, func() { t.PostEvent(terminal.Event{Type: terminal.EventKey, Key: terminal.KeyNone}) })
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defer a.live.close()
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defer a.live.onSignals()()
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if runner != nil {
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go a.live.watch(time.Second)
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}
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w, h := t.Size()
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cells := make([]terminal.Cell, w*h)
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for !a.done {
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a.paint(cells, w, h)
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t.Flush(cells, w, h)
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switch ev := t.PollEvent(); ev.Type {
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case terminal.EventResize:
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w, h = ev.Width, ev.Height
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cells = make([]terminal.Cell, w*h)
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case terminal.EventClosed:
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return Result{}, errors.New("the terminal closed")
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default:
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a.handle(ev)
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}
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}
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return a.result, nil
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}
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// columns are a pipeline's parts, left to right
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var columns = []struct{ title, role string }{{"SOURCES", "source"}, {"FLOW", "flow"}, {"SINKS", "sink"}}
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const (
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sourcesCol = iota
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flowCol
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sinksCol
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)
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// app is the screen's state. draw and handle never touch the terminal, so
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// tests drive them directly.
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type app struct {
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comp *compose.Composition
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look look
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th ui.Theme
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font font
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pi int // the pipeline shown
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col int // the chosen column
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row [3]int // the chosen node of each column
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scroll ui.ViewportScroll // the canvas's rows
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bar bool // keys go to the pipeline bar
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inspect bool // keys go to the inspector
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insp inspector
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dialog dialog // takes every key while open
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live *run // what t runs
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view view // what runs shows
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viewing bool // keys go to the view
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status string // the last edit's refusal
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note string // what the last action did
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problem error // the composition's problems, joined
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changed bool
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done bool
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result Result
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}
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func newApp(c *compose.Composition, l look, f font) *app {
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a := &app{comp: c, look: l, th: l.Theme, font: f, live: newRun(nil, func() {})}
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a.th.Glyphs = f.Glyphs
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a.insp.open = map[string]bool{}
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if len(c.Pipelines) == 0 {
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a.dialog = a.presetMenu()
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}
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a.check()
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return a
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}
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func (a *app) pipeline() *config.PipelineConfig { return &a.comp.Pipelines[a.pi] }
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// nodes are a column's nodes: sources and sinks by id, the flow's stages by key
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func (a *app) nodes(col int) []compose.Node {
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if len(a.comp.Pipelines) == 0 {
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return nil
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}
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var out []compose.Node
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p := a.pipeline()
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switch col {
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case sourcesCol:
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for _, s := range p.PluginSources {
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out = append(out, compose.Node{Role: "source", ID: s.ID})
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}
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case flowCol:
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for _, s := range config.FlowStages() {
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out = append(out, compose.Node{Role: s.Key})
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}
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case sinksCol:
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for _, s := range p.PluginSinks {
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out = append(out, compose.Node{Role: "sink", ID: s.ID})
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}
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}
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return out
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}
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// node is the chosen node, false in an empty column
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func (a *app) node() (compose.Node, bool) {
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nodes := a.nodes(a.col)
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if len(nodes) == 0 {
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a.row[a.col] = 0
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return compose.Node{}, false
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}
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a.row[a.col] = max(0, min(a.row[a.col], len(nodes)-1))
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return nodes[a.row[a.col]], true
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}
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// plugin is a source's or sink's catalogue row and options
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func (a *app) plugin(n compose.Node) (config.Plugin, bool) {
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p := a.pipeline()
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typ := ""
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for _, s := range p.PluginSources {
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if n.Role == "source" && s.ID == n.ID {
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typ = s.Type
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}
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}
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for _, s := range p.PluginSinks {
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if n.Role == "sink" && s.ID == n.ID {
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typ = s.Type
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}
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}
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return config.LookupPlugin(n.Role, typ)
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}
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// keys are the options a node takes: a plugin's, a stage's
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func (a *app) keys(n compose.Node) []config.Key {
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if p, ok := a.plugin(n); ok {
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return p.Keys()
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}
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for _, s := range config.FlowStages() {
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if s.Key == n.Role {
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return s.Keys
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}
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}
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return nil
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}
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// edit applies one engine edit: a refusal is the status, a change revalidates
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func (a *app) edit(err error) bool {
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if err != nil {
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a.status = err.Error()
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return false
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}
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a.status, a.note, a.changed = "", "", true
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a.check()
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return true
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}
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func (a *app) check() { a.problem = a.comp.Validate() }
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// handle routes an event: the tick first, which the input never sends (the
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// terminal library swallows unknown keys), then an open dialog takes all,
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// then the view, the inspector, the canvas; leaving, nothing more is taken
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func (a *app) handle(ev terminal.Event) {
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switch {
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case ev.Type == terminal.EventKey && ev.Key == terminal.KeyNone:
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a.tick()
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return
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case a.live.leaving:
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return
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case ev.Type == terminal.EventKey || ev.Type == terminal.EventPaste:
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a.status, a.note = "", ""
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}
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if a.dialog == nil && !a.viewing {
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a.view.own = false // a key on the diagram gives the point back to its cursor
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}
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switch {
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case a.dialog != nil:
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a.dialog.handle(a, ev)
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case a.viewing:
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a.viewKey(ev)
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case ev.Type == terminal.EventPaste && a.insp.field != nil:
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a.insp.field.Paste(ev.Text)
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case ev.Type == terminal.EventPaste:
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a.paste(ev.Text)
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case ev.Type != terminal.EventKey:
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case a.bar:
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a.barKey(ev)
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case !a.inspect:
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a.canvasKey(ev)
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case !a.inspectKey(ev):
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a.globalKey(ev)
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}
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}
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// is reports whether ev is a key or one of the runes
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func is(ev terminal.Event, key terminal.Key, runes string) bool {
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return ev.Key == key && key != terminal.KeyNone || ev.Key == terminal.KeyRune && strings.ContainsRune(runes, ev.Rune)
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}
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func (a *app) canvasKey(ev terminal.Event) {
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n, ok := a.node()
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switch {
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case is(ev, terminal.KeyLeft, "h"):
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a.col = max(0, a.col-1)
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case is(ev, terminal.KeyRight, "l"):
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a.col = min(2, a.col+1)
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case is(ev, terminal.KeyTab, ""):
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a.col = (a.col + 1) % 3
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case is(ev, terminal.KeyUp, "k") && a.row[a.col] == 0:
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a.bar = true
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case is(ev, terminal.KeyUp, "k"):
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a.row[a.col]--
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case is(ev, terminal.KeyDown, "j"):
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a.row[a.col]++
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a.node()
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case is(ev, terminal.KeyEnter, "") && (!ok || n.Role == "filters" && len(a.pipeline().Flow.Filters) == 0):
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a.dialog = a.addMenu() // an empty column, or no filters, as a
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case is(ev, terminal.KeyEnter, ""):
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a.inspectFirst(n)
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case is(ev, terminal.KeyNone, "a"):
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a.dialog = a.addMenu()
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case is(ev, terminal.KeyNone, "d") && ok && n.Role == "filters":
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a.note = "choose a filter with " + a.font.enter + " to delete it"
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case is(ev, terminal.KeyNone, "d") && ok:
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a.edit(a.comp.Remove(a.pi, n))
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case is(ev, terminal.KeySpace, " ") && ok:
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a.switchStage(n)
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case is(ev, terminal.KeyNone, "JK"):
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a.note = "J and K move a filter: " + a.font.enter + " on filters, then on one"
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default:
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a.globalKey(ev)
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}
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}
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// globalKey takes the keys that work outside a text field anywhere
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func (a *app) globalKey(ev terminal.Event) {
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switch n := len(a.comp.Pipelines); {
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case is(ev, terminal.KeyNone, "p"):
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a.dialog = a.presetMenu()
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case is(ev, terminal.KeyNone, "o"):
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a.dialog = a.outputMenu()
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case is(ev, terminal.KeyNone, "?"):
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a.dialog = help(a.font, a.viewing)
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case is(ev, terminal.KeyNone, "!"):
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a.showProblem()
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case is(ev, terminal.KeyNone, "c"):
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a.changeType()
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case is(ev, terminal.KeyNone, "r"):
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a.run()
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case is(ev, terminal.KeyNone, "t"):
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a.tap()
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case is(ev, terminal.KeyNone, "]") && n > 0:
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a.pi, a.row, a.inspect = (a.pi+1)%n, [3]int{}, false
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case is(ev, terminal.KeyNone, "[") && n > 0:
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a.pi, a.row, a.inspect = (a.pi+n-1)%n, [3]int{}, false
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case is(ev, terminal.KeyCtrlC, "q"):
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a.quit()
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}
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}
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// barKey takes the keys on the pipeline bar: switch, add, rename, delete
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func (a *app) barKey(ev terminal.Event) {
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n := len(a.comp.Pipelines)
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switch p := a.pipeline(); {
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case is(ev, terminal.KeyLeft, "h["):
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a.pi, a.row = (a.pi+n-1)%n, [3]int{}
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case is(ev, terminal.KeyRight, "l]"):
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a.pi, a.row = (a.pi+1)%n, [3]int{}
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case is(ev, terminal.KeyDown, "j") || is(ev, terminal.KeyEscape, ""):
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a.bar = false
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case is(ev, terminal.KeyNone, "a"):
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a.dialog = a.pipelineMenu("Add a pipeline", (*app).append)
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case is(ev, terminal.KeyEnter, ""):
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f := &form{title: "Rename pipeline " + p.Name, params: []config.PresetParam{{Name: "name", Required: true, Help: "a name no other pipeline has"}},
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apply: func(a *app, v map[string]string) error {
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err := a.comp.RenamePipeline(a.pi, v["name"])
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if err == nil {
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a.edit(nil)
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}
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return err
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}}
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f.fill(map[string]string{"name": p.Name})
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a.dialog = f
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case is(ev, terminal.KeyNone, "d"):
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remove := func(a *app) {
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a.edit(a.comp.RemovePipeline(a.pi))
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a.pi, a.row, a.insp.open = max(0, a.pi-1), [3]int{}, map[string]bool{} // folds are keyed by index
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if len(a.comp.Pipelines) == 0 {
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a.bar, a.dialog = false, a.presetMenu()
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}
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}
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if len(p.PluginSources)+len(p.PluginSinks) == 0 {
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remove(a)
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return
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}
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a.dialog = &confirm{question: "Delete pipeline " + p.Name + "?", yes: remove}
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default:
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a.globalKey(ev)
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}
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}
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// changeType offers a source or sink the other types of its role; a filter
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// or the format changes type on its type row
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func (a *app) changeType() {
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n, ok := a.node()
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if l := a.lines(); a.inspect && ok && len(l) > 0 {
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n = l[min(a.insp.cursor, len(l)-1)].node
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}
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switch {
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case !ok || n.Role == "filters" && !a.inspect:
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a.note = "c changes the type of a source, sink, filter or format"
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case n.Role == "source" || n.Role == "sink":
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a.dialog = a.typeMenu(n)
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case n.Role == "filters" && n.Index < len(a.pipeline().Flow.Filters), n.Role == "format":
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a.choose(n)
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a.inspectAt(func(l line) bool { return l.node == n && l.key.Name == "type" })
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default:
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a.note = "c changes the type of a source, sink, filter or format"
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}
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}
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// run leaves to start the pipelines, once they are valid
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func (a *app) run() {
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if a.problem != nil {
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a.status = "not valid yet: ! shows the problem"
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return
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}
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a.leave(Result{Exit: Start, Pipelines: a.comp.Pipelines})
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}
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// switchStage turns a flow stage on with its defaults, or off; a stage with
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// an enabled key switches that
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func (a *app) switchStage(n compose.Node) {
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if n.Role == "source" || n.Role == "sink" || n.Role == "filters" {
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return
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}
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opts, on, err := a.comp.Options(a.pi, n)
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switch _, has := opts["enabled"]; {
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case err != nil:
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a.edit(err)
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case slicesHasKey(a.keys(n), "enabled"):
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a.edit(a.comp.Set(a.pi, n, "enabled", fmt.Sprint(!on || !has)))
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case on:
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a.edit(a.comp.Remove(a.pi, n))
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default:
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a.edit(a.comp.Unset(a.pi, n, a.keys(n)[0].Name))
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}
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}
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func slicesHasKey(keys []config.Key, name string) bool {
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for _, k := range keys {
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if k.Name == name {
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return true
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}
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}
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return false
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}
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// paste starts over from a pasted command line, asking first when there are
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// edited pipelines to lose
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func (a *app) paste(text string) {
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c, err := compose.FromCommandLine(text, config.HostIsDir)
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if err != nil {
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a.status = "paste: " + err.Error()
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return
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}
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replace := func(a *app) {
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a.comp, a.pi, a.row, a.inspect, a.changed = c, 0, [3]int{}, false, true
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a.note = fmt.Sprintf("pasted %d pipeline(s)", len(c.Pipelines))
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a.check()
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}
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if !a.changed || len(a.comp.Pipelines) == 0 {
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replace(a)
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return
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}
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a.dialog = &confirm{question: "Replace the pipelines with the pasted command line?", yes: replace}
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}
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func (a *app) quit() {
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leave := func(a *app) { a.leave(Result{}) }
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switch {
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case a.live.active():
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a.dialog = &confirm{question: "Stop the pipelines and quit?", yes: leave}
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case a.changed:
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a.dialog = &confirm{question: "Quit without running or printing the pipelines?", yes: leave}
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default:
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leave(a)
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}
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}
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// showProblem chooses the part the first problem names and shows them all
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func (a *app) showProblem() {
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if a.problem == nil {
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a.note = "the pipelines are valid"
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return
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}
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if pi, n, key, _, ok := compose.Locate(compose.Problems(a.problem)[0]); ok && pi < len(a.comp.Pipelines) {
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a.pi = pi
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a.choose(n)
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a.inspectAt(func(l line) bool { return l.node == n && l.key.Name == key })
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}
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a.dialog = textNotice("Problem", a.problem.Error())
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}
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// inspectFirst opens the inspector on a node's first required key, or on a
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// filter's group
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func (a *app) inspectFirst(n compose.Node) {
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a.inspectAt(func(l line) bool { return l.node == n && (l.key.Required || l.key.Name == "") })
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}
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// inspectAt opens the inspector, which takes the keys from the bar, on the
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// first line at holds for, or on its top
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func (a *app) inspectAt(at func(line) bool) {
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a.inspect, a.bar = true, false
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a.insp.cursor = max(0, slices.IndexFunc(a.lines(), at))
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}
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// choose puts the canvas cursor on a node, a filter on the filters stage
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func (a *app) choose(n compose.Node) {
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if n.Role == "filters" {
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a.insp.open[a.foldKey(compose.Node{Role: "filters"}, fmt.Sprint(n.Index))] = true
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n = compose.Node{Role: "filters"}
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}
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for col := range columns {
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for i, m := range a.nodes(col) {
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if m == n {
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a.col, a.row[col] = col, i
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}
|
|
}
|
|
}
|
|
}
|
|
|
|
// draw draws the screen: a title row, the diagram, a status row, and any
|
|
// dialog over them. Once something ran, the live view takes the rows under
|
|
// the diagram from 40 rows, unless the inspector below it is in use, and the
|
|
// whole screen under that while it takes the keys.
|
|
func (a *app) draw(r ui.Region) {
|
|
r.FillStyle(a.th.Text)
|
|
status, style := a.bottom(r.W)
|
|
if len(a.comp.Pipelines) > 0 {
|
|
a.pi = min(a.pi, len(a.comp.Pipelines)-1)
|
|
a.node() // a delete can leave the row past its column's end
|
|
a.drawBar(r.Sub(0, 0, r.W, 1))
|
|
body, l := r.Sub(0, 1, r.W, r.H-1-len(status)), a.layout(r.W)
|
|
a.view.sync(a.point(), a.live.tap)
|
|
switch watched := a.viewing || a.live.tap != nil || len(a.view.rows) > 0; {
|
|
case watched && r.H >= splitMin && (!a.inspect || l.inspector > 0):
|
|
top := l.h
|
|
if a.inspect {
|
|
top = max(top, body.H/2)
|
|
}
|
|
top = min(top, body.H*2/3)
|
|
a.drawDiagram(body.Sub(0, 0, r.W, top), l, false)
|
|
a.drawView(body.Sub(0, top, r.W, body.H-top))
|
|
case a.viewing:
|
|
a.drawView(body)
|
|
default:
|
|
a.drawDiagram(body, l, true)
|
|
}
|
|
}
|
|
for i, row := range status {
|
|
r.TextStyled(1, r.H-len(status)+i, row, style)
|
|
}
|
|
if a.status == "" && a.note == "" && a.problem == nil {
|
|
x := 4 + ui.RuneLen(status[0])
|
|
r.TextStyled(x, r.H-1, a.hints(r.W-x-1), a.th.Muted)
|
|
}
|
|
if p := a.view.prompt; a.viewing && p != nil {
|
|
row := r.Sub(0, r.H-1, r.W, 1)
|
|
row.FillStyle(a.th.Text)
|
|
row.TextStyled(1, 0, "/", a.th.Accent)
|
|
row.Sub(3, 0, r.W-4, 1).TextInput(p, "a pattern: lower case ignores case; empty shows all", true, a.th)
|
|
}
|
|
if a.dialog != nil {
|
|
a.dialog.draw(a, r)
|
|
}
|
|
}
|
|
|
|
// drawDiagram draws the canvas with the inspector beside it from 110
|
|
// columns, else, with below, under it
|
|
func (a *app) drawDiagram(r ui.Region, l layout, below bool) {
|
|
switch {
|
|
case l.inspector > 0:
|
|
a.drawCanvas(r.Sub(0, 0, l.w, r.H), l)
|
|
a.drawInspector(r.Sub(r.W-l.inspector, 0, l.inspector, r.H))
|
|
case !below:
|
|
a.drawCanvas(r, l)
|
|
default:
|
|
ch := min(l.h, r.H-min(10, r.H/2))
|
|
a.drawCanvas(r.Sub(0, 0, r.W, ch), l)
|
|
a.drawInspector(r.Sub(0, ch+1, r.W, r.H-ch-1))
|
|
}
|
|
}
|
|
|
|
// drawBar draws the title row: the pipelines by name, the one shown marked,
|
|
// or it and its place when they do not fit; with the keys, the bar's verbs
|
|
// after them
|
|
func (a *app) drawBar(r ui.Region) {
|
|
th, f := a.th, a.font
|
|
full, hint := r, ""
|
|
if a.bar {
|
|
r.TextStyled(0, 0, string(f.Focus), th.Accent)
|
|
if r.W >= 60 {
|
|
hint = "a add " + f.enter + " rename d delete"
|
|
r = r.Sub(0, 0, r.W-ui.RuneLen(hint)-2, 1)
|
|
}
|
|
}
|
|
r.TextStyled(2, 0, "LogWisp", th.Accent)
|
|
names, w := a.comp.Pipelines, 11
|
|
for _, p := range names {
|
|
w += ui.RuneLen(p.Name) + 4
|
|
}
|
|
if w > r.W {
|
|
names = names[a.pi : a.pi+1]
|
|
}
|
|
x := 11
|
|
for _, p := range names {
|
|
mark, style := f.Off, th.Muted
|
|
if p.Name == a.pipeline().Name {
|
|
mark, style = f.On, th.Text
|
|
if a.bar {
|
|
style = th.Text.On(th.Selected)
|
|
}
|
|
}
|
|
label := ui.Truncate(string(mark)+" "+p.Name, max(0, r.W-x))
|
|
r.TextStyled(x, 0, label, style)
|
|
x += ui.RuneLen(label) + 2
|
|
}
|
|
if len(names) < len(a.comp.Pipelines) {
|
|
place := fmt.Sprintf("%d/%d", a.pi+1, len(a.comp.Pipelines))
|
|
r.TextStyled(x, 0, place, th.Muted)
|
|
x += ui.RuneLen(place) + 2
|
|
}
|
|
if mark, style := a.runMark(); mark != "" {
|
|
mark = ui.Truncate(mark, max(0, r.W-x))
|
|
r.TextStyled(x, 0, mark, style)
|
|
x += ui.RuneLen(mark) + 2
|
|
}
|
|
full.TextStyled(min(x+1, full.W-ui.RuneLen(hint)-1), 0, hint, th.Muted)
|
|
}
|
|
|
|
// paint draws the screen into cells, each rune one the font's terminal shows
|
|
func (a *app) paint(cells []terminal.Cell, w, h int) {
|
|
a.draw(ui.NewRegion(cells, w, 0, 0, w, h))
|
|
for i, c := range cells {
|
|
cells[i].Rune = a.font.fold(c.Rune)
|
|
}
|
|
}
|
|
|
|
// bottom is the status rows, wrapped to three at most: an edit's refusal, a
|
|
// note, the first problem by its part and how many follow, or the keys while
|
|
// all is valid
|
|
func (a *app) bottom(w int) ([]string, ui.Style) {
|
|
th, f := a.th, a.font
|
|
text, style := "", th.Error
|
|
switch {
|
|
case a.status != "":
|
|
text = a.status
|
|
case a.note != "":
|
|
text, style = a.note, th.Muted
|
|
case a.problem != nil:
|
|
problems := compose.Problems(a.problem)
|
|
pi, n, key, msg, _ := compose.Locate(problems[0])
|
|
if where := a.where(pi, n, key); where != "" {
|
|
msg = where + ": " + msg
|
|
}
|
|
if len(problems) > 1 {
|
|
msg += fmt.Sprintf(" (%d more: ! shows them)", len(problems)-1)
|
|
}
|
|
text = f.invalid + " " + msg
|
|
default:
|
|
return []string{f.valid + " valid"}, th.Accent
|
|
}
|
|
return clip(ui.WrapText(text, w-2), 3), style
|
|
}
|
|
|
|
// hints are the status row's keys in w columns, the view's while it takes
|
|
// them, shown after the status while nothing else needs the row
|
|
func (a *app) hints(w int) string {
|
|
keys := "a add d delete " + a.font.space + " on/off t tap p preset o output ? help"
|
|
if a.viewing {
|
|
keys = "/ filter 0-5 level v mode s point " + a.font.enter + " detail t back ? help"
|
|
}
|
|
if ui.RuneLen(keys) > w {
|
|
keys = "? help"
|
|
}
|
|
return keys
|
|
}
|
|
|
|
// clip keeps n lines, the last cut short when more follow
|
|
func clip(lines []string, n int) []string {
|
|
if len(lines) > n {
|
|
if n < 1 {
|
|
return nil
|
|
}
|
|
lines = lines[:n]
|
|
lines[n-1] = ui.Truncate(lines[n-1]+"…", ui.RuneLen(lines[n-1]))
|
|
}
|
|
return lines
|
|
}
|