v0.2.0 16 colors, default colors, /dev/tty, bracketed paste, themed form controls

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lixen committed 2026-10-09 14:15:46 -04:00
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commit 2b5d127e84
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package tui
import (
"strings"
"github.com/lixenwraith/terminal"
)
// Option is one entry of an option list
type Option struct {
Name string // what is chosen
Hint string // a line about it
}
// OptionListState filters options by the text typed into it, matching name
// or hint regardless of case, and keeps a cursor on the matches
type OptionListState struct {
Options []Option
Filter TextFieldState
Cursor int // index into Matches
Scroll int // first match shown
}
// NewOptionListState creates a list showing every option
func NewOptionListState(options []Option) *OptionListState {
return &OptionListState{Options: options}
}
// Matches returns the indices of the options the filter matches, in order,
// keeping the cursor on one of them
func (s *OptionListState) Matches() []int {
filter := strings.ToLower(s.Filter.Value())
var m []int
for i, o := range s.Options {
if strings.Contains(strings.ToLower(o.Name), filter) || strings.Contains(strings.ToLower(o.Hint), filter) {
m = append(m, i)
}
}
s.Cursor = max(0, min(s.Cursor, len(m)-1))
return m
}
// Chosen returns the index in Options of the option under the cursor, and
// false when nothing matches
func (s *OptionListState) Chosen() (int, bool) {
m := s.Matches()
if len(m) == 0 {
return 0, false
}
return m[s.Cursor], true
}
// HandleKey moves the cursor on Up and Down, or edits the filter, and
// reports whether anything changed
func (s *OptionListState) HandleKey(key terminal.Key, r rune, mod terminal.Modifier) bool {
filter := s.Filter.Value()
switch {
case key == terminal.KeyUp:
s.Cursor--
case key == terminal.KeyDown:
s.Cursor++
case !s.Filter.HandleKey(key, r, mod):
return false
case s.Filter.Value() != filter:
s.Cursor = 0
}
s.Matches() // keeps the cursor on a match
return true
}
// Paste adds pasted text to the filter
func (s *OptionListState) Paste(text string) bool {
if !s.Filter.Paste(text) {
return false
}
s.Cursor = 0
return true
}
// OptionList draws the filter on the first row and the matches below it,
// the cursor row marked with the pointer on the Selected background, each
// hint muted in a column after the names
func (r Region) OptionList(s *OptionListState, th Theme) {
if r.W < 4 || r.H < 2 {
return
}
r.TextStyled(0, 0, "/", th.Muted)
r.Sub(2, 0, r.W-2, 1).TextInput(&s.Filter, "type to filter", true, th)
m := s.Matches()
rows := r.H - 1
if len(m) == 0 {
r.TextStyled(2, 1, "no match", th.Muted)
return
}
s.Scroll = max(0, min(s.Scroll, s.Cursor, len(m)-rows))
s.Scroll = max(s.Scroll, s.Cursor-rows+1)
nameW := 0
for _, i := range m {
nameW = max(nameW, RuneLen(s.Options[i].Name))
}
nameW = min(nameW, r.W/2)
for y := 0; y < rows && s.Scroll+y < len(m); y++ {
o := s.Options[m[s.Scroll+y]]
row := r.Sub(0, 1+y, r.W, 1)
var bg Style
if s.Scroll+y == s.Cursor {
bg = th.Selected
row.FillStyle(th.Text.On(bg))
row.TextStyled(0, 0, string(th.Glyphs.Pointer), th.Accent.On(bg))
}
row.TextStyled(2, 0, Truncate(o.Name, nameW), th.Text.On(bg))
row.TextStyled(2+nameW+2, 0, Truncate(o.Hint, r.W-nameW-4), th.Muted.On(bg))
}
}