v0.5.1 console key releases: Linux VT and FreeBSD vt(4), with a guard
* linux console source: releases from the console's own keyboard, typed by its keymap SetKeyReport with KeySourceConsole, on a Linux virtual console the game runs on, switches the keyboard to raw keycodes (K_MEDIUMRAW) while releases are reported. The kernel allows the switch on the caller's controlling tty, so no root is needed; a console that refuses is not asked again and the protocol is next. Going back to presses, Fini and EmergencyReset switch it back. Each keycode is typed as the console types it cooked, after drivers/tty/vt/keyboard.c, by the console's own tables read at the switch (KDGKBENT, KDGKBSENT, KDGKBDIACRUC, KDGKBMETA): modifiers and their left and right groups, Caps and Num Lock with their lights kept in step (KDSKBLED), sticky and locked modifiers, Unicode entries, dead keys and compose, the keypad by Num Lock, function strings, Meta as ESC prefix or bit 7, console switching by Alt+Fn and Alt+arrows to consoles in use, and from kernel 7.1 cursor and CSI keys with their modifiers. Translation starts from the console's modifiers and locks (TIOCLINUX 6, KDGKBLED). Each key is held by its keycode; a key typing several keys taps all but its last. Switching to another console ends every hold Lost. Mouse reports are off while the keyboard is raw, since the console types them into the same input, and come back after it. The guard: before the first switch the package runs the binary again, named console-guard, holding the console and the read end of a pipe only the game writes. If the pipe ends while the keyboard is raw (kill -9, the OOM killer, a Go fatal error), the guard switches the keyboard back, restores the termios the game found and shows the cursor, without a reset that would clear the game's last words. A game leading its console's session takes the console with it as it dies; its guard then leads a session of its own and opens the console again once the kernel has hung it up, to restore it. Checked in QEMU on a real VT, kernels 6.8 and 7.2, the game as uid 1000: the same key strokes read identically raw and cooked (Shift released first, Ctrl, Alt, AltGr, Caps and Num Lock, the keypad, function keys, modified cursor keys on 7.2; dead grave and tilde, compose, a euro sign and Cyrillic from a loaded keymap), Alt+F2 away ended the hold Lost and Alt+F1 came back, and the keyboard came back to K_UNICODE with ICANON and ECHO after Fini, a panic with EmergencyReset, kill -9, and kill -9 of a game leading its session (left raw without the guard's own session). Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01B3zCVjspRDuEuMrDTumVhp * freebsd console source: releases from vt(4)'s keyboard, typed by its keymap On FreeBSD's vt(4) console the keyboard switches to keycodes (K_CODE), which vt allows any process with the console open, no root needed. Each keycode types what vt types for it cooked: the keyboard's keymap and accent map (GIO_KEYMAP, GIO_DEADKEYMAP) run through a port of the kernel's genkbd_keyaction, kbdmux's left Alt keypad codes, and vt_processkey's xterm sequences, ESC for Alt and console switching. The locks go back to the keyboard and its lights with KDSKBSTATE. Scroll Lock is inert while raw; with the console's history mode on (Scroll Lock lit) the keyboard stays as it is and the ask reports presses. Shared with the Linux source now: the restore EmergencyReset runs, the guard, which opens again a console revoked or hung up with its session's leader, and what a key asks of the console. A console that can't go raw just now (Scroll Lock on, its guard gone, output not drained) is tried again at the next ask rather than never; a refusal at prepare still holds for good. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01B3zCVjspRDuEuMrDTumVhp * example-keys: show each key event, for trying key releases A viewer for the key events a terminal or console reports: F2 asks for releases from the console or the terminal's protocol, or gives them back, and the report each ask came to shows above the events. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01B3zCVjspRDuEuMrDTumVhp --------- Co-authored-by: Claude <noreply@anthropic.com>
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package terminal
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import (
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"strings"
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"testing"
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"time"
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)
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// fakeConsole is a backend on a Linux console: its keyboard goes raw when
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// asked, unless it refuses, and raw, its input is K_MEDIUMRAW keycodes typed
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// by the kernel's built-in keymap
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type fakeConsole struct {
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fakeBackend
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refuse bool
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notNow int // raw refusals left, as a console that can't go raw just now
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isRaw bool
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away bool
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prepares int
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rawAt int // how much output the terminal had written when the keyboard went raw
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cookedAt int // and when it went back
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closed bool
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kb linuxKeys
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dec mediumRaw
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}
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func newFakeConsole(t *testing.T) *fakeConsole {
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return &fakeConsole{kb: linuxKeys{km: testKeymap(t)}}
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}
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func (f *fakeConsole) keySources() KeySource { return KeySourceConsole | KeySourceProtocol }
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func (f *fakeConsole) keyConsole() keyConsole { return f }
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func (f *fakeConsole) Fini() { f.close() } // as unixBackend's
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func (f *fakeConsole) prepare() bool {
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f.mu.Lock()
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defer f.mu.Unlock()
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f.prepares++
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return !f.refuse
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}
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func (f *fakeConsole) raw() bool {
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f.mu.Lock()
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defer f.mu.Unlock()
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if f.notNow > 0 {
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f.notNow--
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return false
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}
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f.isRaw, f.rawAt = true, f.out.Len()
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f.kb.seed(0, 0)
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return true
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}
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func (f *fakeConsole) cooked() {
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f.mu.Lock()
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defer f.mu.Unlock()
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if f.isRaw {
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f.isRaw, f.cookedAt = false, f.out.Len()
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}
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}
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func (f *fakeConsole) keys(data []byte, key func(code uint32, action KeyAction, typed []byte)) {
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f.dec.decode(data, func(code int, down bool) {
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action := KeyRelease
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if down {
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action = KeyPress
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if f.kb.isDown(code) {
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action = KeyRepeat
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}
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}
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typed, _ := f.kb.key(code, down, action == KeyRepeat)
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key(uint32(code), action, typed)
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})
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}
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func (f *fakeConsole) front() bool {
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f.mu.Lock()
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defer f.mu.Unlock()
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return !f.away
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}
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func (f *fakeConsole) close() {
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f.cooked()
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f.mu.Lock()
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f.closed = true
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f.mu.Unlock()
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}
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// keyed hands the reader keycodes, as the raw console sends them
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func (f *fakeConsole) keyed(codes ...byte) {
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f.mu.Lock()
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f.chunks = append(f.chunks, string(codes))
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f.mu.Unlock()
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}
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// state reads the fake's fields under its lock
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func (f *fakeConsole) state() (isRaw bool, prepares int, out string, rawAt, cookedAt int, closed bool) {
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f.mu.Lock()
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defer f.mu.Unlock()
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return f.isRaw, f.prepares, f.out.String(), f.rawAt, f.cookedAt, f.closed
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}
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// up is a keycode's release byte
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func up(code byte) byte { return code | 0x80 }
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// keyEvent is a key event as the console source sends it
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func keyEvent(action KeyAction, r rune, lost bool) Event {
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return Event{Type: EventKey, Key: KeyRune, Rune: r, Action: action, Lost: lost}
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}
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// The console's keyboard goes raw when releases are asked of it, before the
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// protocol. Raw, each key types as it does cooked and is held by its keycode:
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// Shift let go first still releases 'A', a key held repeats, and another
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// console taking the keyboard ends the holds Lost. Mouse reports are off while
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// the keyboard is raw, the console having taken that first, and come back on
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// with it. Going back to presses switches the keyboard back, and so does the
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// input ending at Fini, before the backend closes the console.
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func TestConsoleSourceComesAndGoes(t *testing.T) {
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f := newFakeConsole(t)
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term := newTerm(f, ColorModeNone)
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if err := term.Init(); err != nil {
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t.Fatal(err)
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}
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term.SetMouseMode(MouseModeClick)
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term.SetKeyReport(KeyReportReleases, KeySourceConsole|KeySourceProtocol)
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if ev := poll(t, term); ev.Type != EventKeyReport || ev.Report != KeyReportReleases || ev.Source != KeySourceConsole {
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t.Fatalf("answered %+v, want releases from the console", ev)
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}
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isRaw, _, out, rawAt, _, _ := f.state()
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if !isRaw {
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t.Fatal("keyboard not raw")
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}
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if !strings.Contains(out[:rawAt], string(csiMouseClickOff)) {
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t.Errorf("mouse reports still on as the keyboard went raw: %q", out[:rawAt])
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}
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f.keyed(keyLeftShift, keyA, up(keyLeftShift), up(keyA))
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f.keyed(keyQ, keyQ, up(keyQ))
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f.keyed(keyEnter, up(keyEnter))
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want := []Event{
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keyEvent(KeyPress, 'A', false), keyEvent(KeyRelease, 'A', false),
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keyEvent(KeyPress, 'q', false), keyEvent(KeyRepeat, 'q', false), keyEvent(KeyRelease, 'q', false),
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{Type: EventKey, Key: KeyEnter, Action: KeyPress}, {Type: EventKey, Key: KeyEnter, Action: KeyRelease},
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}
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for i, w := range want {
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if ev := poll(t, term); ev != w {
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t.Fatalf("event %d: %+v, want %+v", i, ev, w)
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}
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}
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f.keyed(keyA)
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if ev := poll(t, term); ev != keyEvent(KeyPress, 'a', false) {
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t.Fatalf("got %+v, want a press of 'a'", ev)
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}
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f.mu.Lock()
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f.away = true
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f.mu.Unlock()
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if ev := poll(t, term); ev != keyEvent(KeyRelease, 'a', true) {
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t.Fatalf("got %+v, want 'a' released Lost", ev)
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}
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f.mu.Lock()
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f.away = false
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f.mu.Unlock()
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term.SetKeyReport(KeyReportPresses, 0)
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if ev := poll(t, term); ev.Type != EventKeyReport || ev.Report != KeyReportPresses || ev.Source != 0 {
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t.Fatalf("answered %+v, want presses", ev)
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}
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waitFor(t, "mouse reports back on", func() bool {
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isRaw, _, out, _, cookedAt, _ := f.state()
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return !isRaw && strings.Contains(out[cookedAt:], string(csiMouseClickOn))
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})
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term.SetKeyReport(KeyReportReleases, KeySourceConsole)
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poll(t, term)
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f.mu.Lock()
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f.closed = false
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f.mu.Unlock()
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term.input.stop()
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if isRaw, _, _, _, _, closed := f.state(); isRaw || closed {
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t.Errorf("input ended with the keyboard raw %v, the console closed %v", isRaw, closed)
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}
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term.Fini()
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if _, _, _, _, _, closed := f.state(); !closed {
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t.Error("Fini left the console open")
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}
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}
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// A console that can't go raw is not asked again: the protocol is next, and
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// the console here doesn't answer its questions
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func TestConsoleRefusingIsAskedOnce(t *testing.T) {
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f := newFakeConsole(t)
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f.refuse = true
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old := protoTimeout
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protoTimeout = 50 * time.Millisecond
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defer func() { protoTimeout = old }()
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term := newTerm(f, ColorModeNone)
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if err := term.Init(); err != nil {
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t.Fatal(err)
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}
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defer term.Fini()
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for range 2 {
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term.SetKeyReport(KeyReportReleases, KeySourceConsole|KeySourceProtocol)
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if ev := poll(t, term); ev.Type != EventKeyReport || ev.Report != KeyReportPresses {
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t.Fatalf("answered %+v, want presses", ev)
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}
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}
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if _, prepares, _, _, _, _ := f.state(); prepares != 1 {
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t.Errorf("console asked %d times, want once", prepares)
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}
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}
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// A console that can't go raw just now is asked again at the next ask, and
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// mouse reports come back on after the refusal
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func TestConsoleRefusingNowIsAskedAgain(t *testing.T) {
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f := newFakeConsole(t)
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f.notNow = 1
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old := protoTimeout
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protoTimeout = 50 * time.Millisecond
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defer func() { protoTimeout = old }()
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term := newTerm(f, ColorModeNone)
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if err := term.Init(); err != nil {
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t.Fatal(err)
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}
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defer term.Fini()
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term.SetMouseMode(MouseModeClick)
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term.SetKeyReport(KeyReportReleases, KeySourceConsole|KeySourceProtocol)
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if ev := poll(t, term); ev.Type != EventKeyReport || ev.Report != KeyReportPresses {
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t.Fatalf("answered %+v, want presses", ev)
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}
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waitFor(t, "mouse reports back on", func() bool {
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_, _, out, _, _, _ := f.state()
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return strings.Count(out, string(csiMouseClickOn)) == 2
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})
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term.SetKeyReport(KeyReportReleases, KeySourceConsole|KeySourceProtocol)
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if ev := poll(t, term); ev.Type != EventKeyReport || ev.Source != KeySourceConsole {
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t.Fatalf("answered %+v, want releases from the console", ev)
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}
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if _, prepares, _, _, _, _ := f.state(); prepares != 2 {
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t.Errorf("console prepared %d times, want twice", prepares)
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}
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}
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// Mouse reporting asked for while the keyboard is raw starts once it is
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// cooked again
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func TestConsoleHoldsMouseReportsWhileRaw(t *testing.T) {
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f := newFakeConsole(t)
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term := newTerm(f, ColorModeNone)
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if err := term.Init(); err != nil {
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t.Fatal(err)
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}
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defer term.Fini()
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term.SetKeyReport(KeyReportReleases, KeySourceConsole)
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poll(t, term)
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term.SetMouseMode(MouseModeClick | MouseModeDrag)
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if _, _, out, rawAt, _, _ := f.state(); strings.Contains(out[rawAt:], string(csiMouseSGROn)) {
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t.Fatalf("mouse reports on while raw: %q", out[rawAt:])
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}
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term.SetKeyReport(KeyReportPresses, 0)
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poll(t, term)
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waitFor(t, "mouse reports on", func() bool {
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_, _, out, _, cookedAt, _ := f.state()
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return strings.Contains(out[cookedAt:], string(csiMouseDragOn))
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})
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}
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// A key whose string reads as several keys taps all but the last, which it
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// holds by its keycode
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func TestConsoleKeyTypingSeveralKeys(t *testing.T) {
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f := newFakeConsole(t)
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f.kb.km.funcs[0] = "ab" // F1
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term := newTerm(f, ColorModeNone)
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if err := term.Init(); err != nil {
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t.Fatal(err)
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}
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defer term.Fini()
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term.SetKeyReport(KeyReportReleases, KeySourceConsole)
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poll(t, term)
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f.keyed(keyF1, up(keyF1))
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want := []Event{
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keyEvent(KeyPress, 'a', false), keyEvent(KeyRelease, 'a', false), keyEvent(KeyPress, 'b', false),
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keyEvent(KeyRelease, 'b', false),
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}
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for i, w := range want {
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if ev := poll(t, term); ev != w {
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t.Fatalf("event %d: %+v, want %+v", i, ev, w)
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}
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}
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}
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Reference in new issue
Block a user