Files
2026-07-15 01:28:56 -04:00

27 lines
676 B
Go

package input
import "symph/game"
// KeyMap is the default vim-style binding
var KeyMap = map[Key]game.Action{
KeyH: game.ActionMoveLeft,
KeyJ: game.ActionMoveDown,
KeyK: game.ActionMoveUp,
KeyL: game.ActionMoveRight,
KeySemicolon: game.ActionStubSemicolon,
KeyA: game.ActionStubA,
KeyS: game.ActionStubS,
KeyD: game.ActionStubD,
KeyF: game.ActionStubF,
KeySpace: game.ActionSpace,
KeyEnter: game.ActionConfirm,
}
// Translate resolves a Key to its bound Action, ActionNone if unbound
func Translate(k Key) game.Action {
if a, ok := KeyMap[k]; ok {
return a
}
return game.ActionNone
}