* linux console source: releases from the console's own keyboard, typed by its keymap SetKeyReport with KeySourceConsole, on a Linux virtual console the game runs on, switches the keyboard to raw keycodes (K_MEDIUMRAW) while releases are reported. The kernel allows the switch on the caller's controlling tty, so no root is needed; a console that refuses is not asked again and the protocol is next. Going back to presses, Fini and EmergencyReset switch it back. Each keycode is typed as the console types it cooked, after drivers/tty/vt/keyboard.c, by the console's own tables read at the switch (KDGKBENT, KDGKBSENT, KDGKBDIACRUC, KDGKBMETA): modifiers and their left and right groups, Caps and Num Lock with their lights kept in step (KDSKBLED), sticky and locked modifiers, Unicode entries, dead keys and compose, the keypad by Num Lock, function strings, Meta as ESC prefix or bit 7, console switching by Alt+Fn and Alt+arrows to consoles in use, and from kernel 7.1 cursor and CSI keys with their modifiers. Translation starts from the console's modifiers and locks (TIOCLINUX 6, KDGKBLED). Each key is held by its keycode; a key typing several keys taps all but its last. Switching to another console ends every hold Lost. Mouse reports are off while the keyboard is raw, since the console types them into the same input, and come back after it. The guard: before the first switch the package runs the binary again, named console-guard, holding the console and the read end of a pipe only the game writes. If the pipe ends while the keyboard is raw (kill -9, the OOM killer, a Go fatal error), the guard switches the keyboard back, restores the termios the game found and shows the cursor, without a reset that would clear the game's last words. A game leading its console's session takes the console with it as it dies; its guard then leads a session of its own and opens the console again once the kernel has hung it up, to restore it. Checked in QEMU on a real VT, kernels 6.8 and 7.2, the game as uid 1000: the same key strokes read identically raw and cooked (Shift released first, Ctrl, Alt, AltGr, Caps and Num Lock, the keypad, function keys, modified cursor keys on 7.2; dead grave and tilde, compose, a euro sign and Cyrillic from a loaded keymap), Alt+F2 away ended the hold Lost and Alt+F1 came back, and the keyboard came back to K_UNICODE with ICANON and ECHO after Fini, a panic with EmergencyReset, kill -9, and kill -9 of a game leading its session (left raw without the guard's own session). Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01B3zCVjspRDuEuMrDTumVhp * freebsd console source: releases from vt(4)'s keyboard, typed by its keymap On FreeBSD's vt(4) console the keyboard switches to keycodes (K_CODE), which vt allows any process with the console open, no root needed. Each keycode types what vt types for it cooked: the keyboard's keymap and accent map (GIO_KEYMAP, GIO_DEADKEYMAP) run through a port of the kernel's genkbd_keyaction, kbdmux's left Alt keypad codes, and vt_processkey's xterm sequences, ESC for Alt and console switching. The locks go back to the keyboard and its lights with KDSKBSTATE. Scroll Lock is inert while raw; with the console's history mode on (Scroll Lock lit) the keyboard stays as it is and the ask reports presses. Shared with the Linux source now: the restore EmergencyReset runs, the guard, which opens again a console revoked or hung up with its session's leader, and what a key asks of the console. A console that can't go raw just now (Scroll Lock on, its guard gone, output not drained) is tried again at the next ask rather than never; a refusal at prepare still holds for good. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01B3zCVjspRDuEuMrDTumVhp * example-keys: show each key event, for trying key releases A viewer for the key events a terminal or console reports: F2 asks for releases from the console or the terminal's protocol, or gives them back, and the report each ask came to shows above the events. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01B3zCVjspRDuEuMrDTumVhp --------- Co-authored-by: Claude <noreply@anthropic.com>
275 lines
11 KiB
Go
275 lines
11 KiB
Go
package terminal
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import (
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"bufio"
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"os"
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"slices"
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"strconv"
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"strings"
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"testing"
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)
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// testFreeBSDKeymap is the FreeBSD kernel's built-in keymap (US) and accent
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// map (sys/dev/kbd/kbdtables.h), as GIO_KEYMAP and GIO_DEADKEYMAP read them,
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// with vt's default AltGr
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func testFreeBSDKeymap(t *testing.T) *fbsdKeymap {
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t.Helper()
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f, err := os.Open("testdata/freebsd-keymap.txt")
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if err != nil {
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t.Fatal(err)
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}
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defer f.Close()
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km := &fbsdKeymap{nAccents: fbsdDeadKeys, altGr: true}
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hex := func(s string) uint32 {
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x, err := strconv.ParseUint(s, 16, 32)
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if err != nil {
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t.Fatal(err)
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}
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return uint32(x)
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}
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sc := bufio.NewScanner(f)
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for sc.Scan() {
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fields := strings.Fields(sc.Text())
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i, err := strconv.Atoi(fields[1])
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if err != nil {
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t.Fatal(err)
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}
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switch fields[0] {
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case "key":
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key := &km.keys[i]
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for j, v := range fields[2:10] {
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key.actions[j] = hex(v)
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}
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key.spcl, key.flgs = uint8(hex(fields[10])), uint8(hex(fields[11]))
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case "acc":
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acc := &km.accents[i]
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acc.char = hex(fields[2])
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for j, pair := range fields[3:] {
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base, result, _ := strings.Cut(pair, ":")
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acc.pairs[j] = [2]uint32{hex(base), hex(result)}
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}
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}
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}
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return km
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}
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// The FreeBSD console's keycodes up to 88 are the Linux console's; its others
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// are its own
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const (
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fbsdKeyKPEnter = 89
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fbsdKeyRightCtrl = 90
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fbsdKeyPrint = 92
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fbsdKeyRightAlt = 93
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fbsdKeyHome = 94
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fbsdKeyUp = 95
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fbsdKeyPageUp = 96
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fbsdKeyLeft = 97
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fbsdKeyEnd = 99
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fbsdKeyInsert = 102
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fbsdKeyDelete = 103
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fbsdKeyPause = 104
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fbsdKeyF11 = 87
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fbsdKeyF12 = 88
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keyKP9 = 73
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keyKP6 = 77
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keyKP2 = 80
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keyKP3 = 81
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)
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// fbsdTypedBy is what vt types for strokes, and what they ask of it
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func fbsdTypedBy(k *fbsdKeys, strokes []stroke) (string, []consoleAct) {
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var out []byte
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var acts []consoleAct
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for _, s := range strokes {
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typed, act := k.key(s.code, s.down)
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out = append(out, typed...)
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if act != (consoleAct{}) {
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acts = append(acts, act)
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}
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}
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return string(out), acts
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}
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// Keys type what vt types for them cooked, by the keymap and the modifiers
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// and locks they move: Shift into the character, Caps Lock on letters only,
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// Ctrl as control characters, Alt as an ESC prefix, F1 to F12 and the cursor
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// and editing keys as xterm's sequences, and the keypad by Num Lock
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func TestFreeBSDConsoleTypesAsCooked(t *testing.T) {
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cases := []struct {
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name string
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strokes []stroke
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want string
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altGr string // with right Alt as Alt, when it differs
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}{
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{"letter", press(keyA), "a", ""},
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{"shifted letter", hold(keyLeftShift, press(keyA)), "A", ""},
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{"shifted digit", hold(keyLeftShift, press(key1)), "!", ""},
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{"caps lock", slices.Concat(press(keyCapsLock), press(keyA, key1), press(keyCapsLock), press(keyA)), "A1a", ""},
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{"caps lock with shift", slices.Concat(press(keyCapsLock), hold(keyLeftShift, press(keyA))), "a", ""},
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{"ctrl letter", hold(keyLeftCtrl, press(keyA)), "\x01", ""},
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{"ctrl shift letter", hold(keyLeftCtrl, hold(keyLeftShift, press(keyA))), "\x01", ""},
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{"right ctrl letter", hold(fbsdKeyRightCtrl, press(keyA)), "\x01", ""},
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{"ctrl space", hold(keyLeftCtrl, press(keySpace)), "\x00", ""},
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{"ctrl backspace", hold(keyLeftCtrl, press(keyBackspace)), "\x7f", ""},
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{"alt letter", hold(keyLeftAlt, press(keyA)), "\x1ba", ""},
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{"alt enter", hold(keyLeftAlt, press(keyEnter)), "\x1b\r", ""},
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{"ctrl alt letter", hold(keyLeftCtrl, hold(keyLeftAlt, press(keyA))), "\x1b\x01", ""},
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{"right alt letter", hold(fbsdKeyRightAlt, press(keyA)), "a", "\x1ba"},
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{"alt released", slices.Concat(hold(keyLeftAlt, press(keyA)), press(keyA)), "\x1baa", ""},
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{"enter tab escape backspace", press(keyEnter, keyTab, keyEsc, keyBackspace), "\r\t\x1b\x08", ""},
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{"back tab", hold(keyLeftShift, press(keyTab)), "\x1b[Z", ""},
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{"alt back tab", hold(keyLeftAlt, hold(keyLeftShift, press(keyTab))), "\x1b[Z", ""},
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{"function keys", press(keyF1, keyF6, fbsdKeyF12), "\x1bOP\x1b[17~\x1b[24~", ""},
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{"shifted function key, no sequence", hold(keyLeftShift, press(keyF1)), "", ""},
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{"editing keys", press(fbsdKeyHome, fbsdKeyEnd, fbsdKeyInsert, fbsdKeyDelete, fbsdKeyPageUp), "\x1b[H\x1b[F\x1b[2~\x1b[3~\x1b[5~", ""},
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{"cursor", press(fbsdKeyUp, fbsdKeyLeft), "\x1b[A\x1b[D", ""},
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{"shifted cursor", hold(keyLeftShift, press(fbsdKeyUp)), "\x1b[A", ""},
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{"keypad, num lock off", press(keyKP8, keyKP5, keyKP0, keyKPDot, fbsdKeyKPEnter), "\x1b[A\x1b[2~\x7f\r", ""},
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{"keypad, num lock on", slices.Concat(press(keyNumLock), press(keyKP8, keyKP0, keyKPDot)), "80.", ""},
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{"repeat", []stroke{{keyQ, true}, {keyQ, true}, {keyQ, true}, {keyQ, false}}, "qqq", ""},
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{"shift released first", []stroke{{keyLeftShift, true}, {keyA, true}, {keyLeftShift, false}, {keyA, true}, {keyA, false}}, "Aa", ""},
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{"two shifts", []stroke{{keyLeftShift, true}, {keyRtShift, true}, {keyLeftShift, false}, {keyA, true}, {keyA, false}, {keyRtShift, false}}, "A", ""},
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{"alt keypad code", hold(keyLeftAlt, press(keyKP6, keyKP5)), "A", ""},
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{"alt keypad code, num lock on", slices.Concat(press(keyNumLock), hold(keyLeftAlt, press(keyKP2, keyKP3, keyKP3))), "é", ""},
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{"alt keypad code past a byte", hold(keyLeftAlt, press(keyKP9, keyKP9, keyKP9)), "", ""},
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{"another key ends a code", slices.Concat([]stroke{{keyLeftAlt, true}}, press(keyKP6, keyA, keyA), []stroke{{keyLeftAlt, false}}), "\x1ba", ""},
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{"right alt keypad", hold(fbsdKeyRightAlt, press(keyKP6)), "6", "\x1b6"},
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{"inert keys", slices.Concat(
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hold(keyLeftCtrl, hold(keyLeftAlt, press(fbsdKeyDelete))), // reboot
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hold(keyLeftCtrl, hold(keyLeftAlt, press(keyEsc))), // the debugger
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hold(keyLeftShift, press(fbsdKeyInsert)), // paste
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hold(keyLeftAlt, press(fbsdKeyPause)), // suspend
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press(keyScrollLk, fbsdKeyPause)), "", ""},
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}
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for _, altGr := range []bool{true, false} {
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km := testFreeBSDKeymap(t)
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km.altGr = altGr
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for _, c := range cases {
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want := c.want
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if !altGr && c.altGr != "" {
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want = c.altGr
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}
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k := &fbsdKeys{km: km}
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got, _ := fbsdTypedBy(k, c.strokes)
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if got != want {
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t.Errorf("%s (altGr %v): typed %q, want %q", c.name, altGr, got, want)
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}
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if k.state&^fbsdLockMask != 0 || k.alt {
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t.Errorf("%s (altGr %v): modifiers %#x (alt %v) left down", c.name, altGr, k.state&^fbsdLockMask, k.alt)
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}
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}
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}
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}
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// Keys that switch consoles and the locks ask the console for what vt would
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// do cooked: a console by number or the one before or after, and the locks
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// kept with the keyboard. Scroll Lock asks for nothing, the console's history
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// mode staying off.
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func TestFreeBSDConsoleKeysAskTheConsole(t *testing.T) {
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cases := []struct {
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name string
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strokes []stroke
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want []consoleAct
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locks uint32
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}{
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{"alt f2", hold(keyLeftAlt, press(keyF2)), []consoleAct{{vt: 2}}, 0},
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{"ctrl alt f1", hold(keyLeftCtrl, hold(keyLeftAlt, press(keyF1))), []consoleAct{{vt: 1}}, 0},
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{"alt shift f1", hold(keyLeftAlt, hold(keyLeftShift, press(keyF1))), []consoleAct{{vt: 11}}, 0},
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{"alt f12", hold(keyLeftAlt, press(fbsdKeyF12)), []consoleAct{{vt: 12}}, 0},
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{"print screen, shifted", slices.Concat(press(fbsdKeyPrint), hold(keyLeftShift, press(fbsdKeyPrint))), []consoleAct{{vt: vtNext}, {vt: vtPrev}}, 0},
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{"caps lock twice", press(keyCapsLock, keyCapsLock), []consoleAct{{leds: true}, {leds: true}}, 0},
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{"caps lock held", []stroke{{keyCapsLock, true}, {keyCapsLock, true}, {keyCapsLock, false}}, []consoleAct{{leds: true}}, fbsdCLKED},
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{"num lock", press(keyNumLock), []consoleAct{{leds: true}}, fbsdNLKED},
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{"scroll lock", press(keyScrollLk), nil, 0},
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{"a special key repeats as it went down", []stroke{
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{keyLeftAlt, true}, {keyF2, true}, {keyLeftAlt, false}, {keyF2, true}, {keyF2, false},
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}, []consoleAct{{vt: 2}}, 0},
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}
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for _, c := range cases {
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k := &fbsdKeys{km: testFreeBSDKeymap(t)}
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if _, got := fbsdTypedBy(k, c.strokes); !slices.Equal(got, c.want) {
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t.Errorf("%s: asked %+v, want %+v", c.name, got, c.want)
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}
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if k.state != c.locks {
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t.Errorf("%s: state %#x, want %#x", c.name, k.state, c.locks)
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}
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}
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}
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// Translation starts from the console's locks, with no modifier down
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func TestFreeBSDConsoleSeedsFromTheConsole(t *testing.T) {
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k := &fbsdKeys{km: testFreeBSDKeymap(t)}
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fbsdTypedBy(k, []stroke{{keyLeftShift, true}, {keyLeftAlt, true}})
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k.seed(fbsdNLKED | fbsdCLKED | fbsdShifts1)
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if got, _ := fbsdTypedBy(k, press(keyKP8, keyA)); got != "8A" {
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t.Errorf("typed %q, want %q", got, "8A")
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}
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if k.isDown(keyLeftShift) || k.state != fbsdNLKED|fbsdCLKED {
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t.Errorf("seeded state %#x, left shift down %v", k.state, k.isDown(keyLeftShift))
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}
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}
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// AltGr, from a key some keymaps bind, and AltGr Lock, from a modifier that
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// toggles it pressed alone, type the keys' AltGr entries
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func TestFreeBSDConsoleAltGr(t *testing.T) {
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km := testFreeBSDKeymap(t)
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all := func(action uint32) fbsdKey {
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return fbsdKey{actions: [8]uint32{action, action, action, action, action, action, action, action}, spcl: 0xff}
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}
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// AltGr looks every key up in the keymap's AltGr half, modifiers too
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km.keys[fbsdKeyRightAlt] = all(fbsdASH)
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km.keys[keyLeftShift] = all(fbsdLSHA)
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km.keys[fbsdAltGrKeys+keyLeftShift] = all(fbsdLSHA)
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km.keys[fbsdAltGrKeys+keyA] = fbsdKey{actions: [8]uint32{'α', 'Α', 1, 1, 'α', 'Α', 1, 1}, flgs: fbsdLockC}
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k := &fbsdKeys{km: km}
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strokes := slices.Concat(
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hold(fbsdKeyRightAlt, press(keyA)),
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press(keyA),
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press(keyLeftShift), // AltGr Lock on
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press(keyA),
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hold(keyLeftShift, press(keyA)), // Shift with a key leaves the lock
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press(keyLeftShift), // AltGr Lock off
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press(keyA))
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got, acts := fbsdTypedBy(k, strokes)
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if got != "αaαΑa" {
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t.Errorf("typed %q, want %q", got, "αaαΑa")
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}
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if want := []consoleAct{{leds: true}, {leds: true}}; !slices.Equal(acts, want) {
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t.Errorf("asked %+v, want %+v", acts, want)
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}
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if k.state != 0 {
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t.Errorf("state %#x left", k.state)
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}
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}
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// Dead keys type what the accent map makes of the character after them, as
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// vt does cooked: the accented character, the accent for a space or the dead
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// key again, and nothing for a character the accent map has no pair for or a
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// special key, which ends the dead key. Modifiers keep it pending.
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func TestFreeBSDConsoleDeadKeys(t *testing.T) {
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km := testFreeBSDKeymap(t)
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km.keys[keyGrave].actions[0], km.keys[keyGrave].actions[1] = fbsdFACC, fbsdFACC+3 // grave, tilde
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km.keys[keyGrave].actions[2] = fbsdFACC + 4 // macron, with no accent
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km.keys[keyGrave].spcl |= 0x80 | 0x40 | 0x20
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cases := []struct {
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name string
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strokes []stroke
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want string
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}{
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{"dead key", press(keyGrave, keyA), "à"},
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{"shifted dead key", slices.Concat(hold(keyLeftShift, press(keyGrave)), press(keyN)), "ñ"},
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{"shifted character", slices.Concat(press(keyGrave), hold(keyLeftShift, press(keyA))), "À"},
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{"dead key and space", press(keyGrave, keySpace), "`"},
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{"dead key twice", press(keyGrave, keyGrave, keyA), "`a"},
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{"no pair", press(keyGrave, keyB, keyA), "a"},
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{"over a cursor key", press(keyGrave, fbsdKeyUp, keyA), "a"},
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{"no accent", slices.Concat(hold(keyLeftCtrl, press(keyGrave)), press(keyA)), "a"},
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}
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for _, c := range cases {
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k := &fbsdKeys{km: km}
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if got, _ := fbsdTypedBy(k, c.strokes); got != c.want {
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t.Errorf("%s: typed %q, want %q", c.name, got, c.want)
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}
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}
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}
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